Online 157.85.85.140:22220 checked 10m ago
A Shockbyte Rust Server
By the numbersMatch stats
against its 40 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 11:57 UTC3d ago | 3 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is A Shockbyte Rust Server online, and how reliable is it?
The lights are on at A Shockbyte Rust Server: online as you read this. Going by the uptime it reports, the last restart came about 3 days 12 hours ago. 88 of 96 hours were up over the last 4 full days, 92% of the time. The first record Rust Player Stats has of it is 23 October 2026.
Does A Shockbyte Rust Server run smoothly?
The last 48 hours average out at 236 server fps; it never dropped below 219. Buildings, deployables and everything else in the world pushed the entity count to 8,920. 4,189 MB of memory was the high point. What players feel as lag is low fps paired with an entity count on the rise.
Which Rust version is A Shockbyte Rust Server on?
Rust network protocol 2635 and build 168909 on Linux: that is the setup at A Shockbyte Rust Server. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is A Shockbyte Rust Server located?
Nothing on A Shockbyte Rust Server states a region. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 157.85.85.140:22220.
Lists and filters
What do the server tags on A Shockbyte Rust Server mean?
The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): It holds 40 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Which Rust Player Stats lists and filters include A Shockbyte Rust Server?
The Rust Player Stats lists that include A Shockbyte Rust Server are: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Map and rules
Which map is running on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a game-generated procedural map: size 1,500, seed 50000. You can look at it on RustMaps from this page, since size and seed give the same map.
What are the rules and settings on A Shockbyte Rust Server?
No gather rate appears in the name of A Shockbyte Rust Server. The cap is 8 players per group, the game's default. gather, build, raid: the standard game: that is the survival game mode. PvP is on, and so is raiding. Under Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.
Live counts
What is the population on A Shockbyte Rust Server at the moment?
Out of 40 slots, 0 are taken on A Shockbyte Rust Server at this moment. Averaged across seven days: 0 players. The high point: 3.
Where does A Shockbyte Rust Server sit in the rankings?
Ranked #7,476 on seven-day player hours, A Shockbyte Rust Server is in the top 34% of all ranked servers.
Wipe schedule
What is the wipe schedule on A Shockbyte Rust Server?
To tell its rhythm, more of A Shockbyte Rust Server's wipes need to be on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 3 days 13 hours ago is when its current world was made.
What does wipe day look like on A Shockbyte Rust Server?
The average busiest point of its recent wipes was 3 players. 3 hours after the wipe, the crowd peaked on the latest wipe.
Joining the server
How do I join A Shockbyte Rust Server?
Console route: F1 in Rust, then client.connect 157.85.85.140:22220. Or use Launch Rust here, which opens Rust through Steam and connects you.
GlossaryServer tags
what each one meansPublished as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.