Rust Player Stats
Live UTC 50,243 playing

Online 157.85.85.178:21174 checked 13m ago

A Shockbyte Rust Server

moddedoxide
Players now0
Slots10
Full0%
7-day average1peak 5
Rank#3,536top 16%
Last wipe4d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average1
players on an average hour this week
7-day peak5
the fullest it got this week
48-hour peak3
the busiest hour of the last two days
On the list47 of 48 hours
hours it answered in the last two days
Server fps108
average over 48 hours; 60 or more is smooth
Standingtop 16%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
12k4k6k8k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is A Shockbyte Rust Server online, and how reliable is it?

The lights are on at A Shockbyte Rust Server: online as you read this. Going by the uptime it reports, the last restart came about 32 hours ago. 100% of the time over the last 4 full days, which is 96 of 96 hours up. On 23 October 2026, Rust Player Stats saw it for the first time.

Does A Shockbyte Rust Server run smoothly?

Averaging 108 server fps across the last 48 hours, it held a floor of 85. Its entity count reached 72,362: buildings, deployables and the rest of the world. Memory use reached 3,895 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is A Shockbyte Rust Server on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at A Shockbyte Rust Server. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is A Shockbyte Rust Server located?

There is no region published on A Shockbyte Rust Server. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 157.85.85.178:21174.

Server tags

What do the server tags on A Shockbyte Rust Server mean?

Tags published by A Shockbyte Rust Server and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp10 (Max players): The cap is 10 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is its category: plugins or settings change how it plays. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include A Shockbyte Rust Server?

You will find A Shockbyte Rust Server on the following Rust Player Stats lists: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server rules

Which map is running on A Shockbyte Rust Server?

The procedural map on A Shockbyte Rust Server is size 3,500, generated by the game from seed 1862422565. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on A Shockbyte Rust Server?

Nothing in the name of A Shockbyte Rust Server states a gather rate. Groups top out at 8 players, the default for the game. build, gather and raid in the standard game: that is the survival game mode. PvP is on, and so is raiding. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Oxide. VAC is on, so Valve's anti-cheat is watching.

Live counts

How full is A Shockbyte Rust Server right now?

The board shows A Shockbyte Rust Server at 0 players, with 10 slots in total. Averaged across seven days: 1 players. The high point: 5. The busiest stretch of the last 48 hours came at 16:00 UTC, averaging 3 players.

Where does A Shockbyte Rust Server sit in the rankings?

Player hours over seven days place A Shockbyte Rust Server at #3,536, among the top 16% of ranked servers.

Wipe days

What is the wipe schedule on A Shockbyte Rust Server?

The rhythm of A Shockbyte Rust Server's wipes cannot be told yet, because not enough are on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 4 days 8 hours ago, its current world was made.

Joining the server

How do I join A Shockbyte Rust Server?

Console route: F1 in Rust, then client.connect 157.85.85.178:21174. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp10
Max players The cap is 10 slots.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code There's no region code on this one.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.