Online 157.85.85.43:23120 checked 12m ago
Testserver
By the numbersMatch stats
against its 1 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 14:50 UTC7d ago | 1 | – | running | 0 |
| Thu 1 Oct, 15:21 UTC26d ago | 1 | halved by day 1 | 19 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is Testserver online, and how reliable is it?
Right now Testserver is online. About 4 days 14 hours ago is when it restarted, judging by its reported uptime. 86% of the time over the last 7 full days, which is 144 of 168 hours up. The first record Rust Player Stats has of it is 1 October 2026.
Does Testserver run smoothly?
Averaging 237 server fps across the last 48 hours, it held a floor of 217. Buildings, deployables and everything else in the world pushed the entity count to 8,464. Memory use reached 3,369 MB. What players feel as lag is low fps paired with an entity count on the rise.
Which Rust version is Testserver on?
On Linux, Testserver runs Rust network protocol 2635 and build 168909. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is Testserver located?
There is no region published on Testserver. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 157.85.85.43:23120 is the address.
Tags
What do the server tags on Testserver mean?
Tags published by Testserver and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp1 (Max players): It holds 1 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is its category: plugins or settings change how it plays. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include Testserver?
The Rust Player Stats lists that include Testserver are: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules and settings
Which map is running on Testserver?
Testserver runs a game-generated procedural map: size 1,500, seed 50000. You can look at it on RustMaps from this page, since size and seed give the same map.
What are the rules and settings on Testserver?
The name of Testserver does not say what the gather rate is. Groups top out at 8 players, the default for the game. It plays as survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: VAC.
Population
How full is Testserver right now?
0 of 1 slots are filled on Testserver right now. Seven days back gives an average of 0 players and a peak of 1.
Where does Testserver sit in the rankings?
Player hours over seven days place Testserver at #12,074, among the top 54% of ranked servers.
Wipe schedule
What is the wipe schedule on Testserver?
To tell its rhythm, more of Testserver's wipes need to be on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 7 days 9 hours ago is when its current world was made.
What does wipe day look like on Testserver?
The average busiest point of its recent wipes was 1 players. The crowd reached its peak 0 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 1, it had fallen below half when it didn't hold.
How to join
How do I join Testserver?
In the Rust console (F1) type client.connect 157.85.85.43:23120. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.
GlossaryServer tags
what each one meansPublished as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp1
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.