Rust Player Stats
Live UTC 89,289 playing

Offline 157.85.85.56:29795 checked 1d ago

A Shockbyte Rust Server

moddedoxide
Players now0
Slots12
Full0%
7-day average0peak –
Rank#15,323top 69%
Last wipe19d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join Website

By the numbersMatch stats

against its 12 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list8 of 48 hours
hours it answered in the last two days
Server fps217
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123421:0022:0000:0001:0003:0004:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040021:0022:0000:0001:0003:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep2 Oct9 Oct15 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak5players, last three wipes
crowd held0%else halves by day 1.5

The first 48 hours of its last wipes

Fri 9 OctFri 2 OctSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 1 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 18:58 UTC19d ago 5 – running 0
Fri 2 Oct, 13:23 UTC26d ago 5 halved by day 2 7.2 days 0
Sat 26 Sep, 19:09 UTC32d ago 4 halved by day 1 5.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is A Shockbyte Rust Server online, and how reliable is it?

Offline right now, with a last sighting 39 hours ago: A Shockbyte Rust Server. The reported uptime puts the last restart at roughly 18 hours ago. 149 of 168 hours were up over the last 7 full days, 89% of the time. The first record Rust Player Stats has of it is 26 September 2026.

Does A Shockbyte Rust Server run smoothly?

The last 48 hours average out at 217 server fps; it never dropped below 199. Its entity count reached 18,677: buildings, deployables and the rest of the world. The memory ceiling was 2,886 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is A Shockbyte Rust Server on?

Linux carries Rust network protocol 2635 and build 168909 at A Shockbyte Rust Server. To get in, your game needs the same protocol; Steam handles the update.

Where is A Shockbyte Rust Server located?

No region is published by A Shockbyte Rust Server. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 157.85.85.56:29795 is the address.

Tags

What do the server tags on A Shockbyte Rust Server mean?

Tags published by A Shockbyte Rust Server and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp12 (Max players): It holds 12 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include A Shockbyte Rust Server?

You will find A Shockbyte Rust Server on the following Rust Player Stats lists: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which map is running on A Shockbyte Rust Server?

The procedural map on A Shockbyte Rust Server is size 2,100, generated by the game from seed 1575578214. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on A Shockbyte Rust Server?

Nothing in the name of A Shockbyte Rust Server states a gather rate. The cap is 8 players per group, the game's default. survival, gather, build, raid: the standard game. PvP is on, and so is raiding. Under Modded in the server browser: the game is changed by plugins or settings. It runs plugins: Oxide. Anti-cheat is on: VAC.

Population

What is the population on A Shockbyte Rust Server at the moment?

Down at the moment, A Shockbyte Rust Server was last seen 39 hours ago. Averaged out across the past week, the count is 0 players.

Where does A Shockbyte Rust Server sit in the rankings?

The last seven days put A Shockbyte Rust Server at #15,323 on player hours: top 69% of all ranked servers.

Wipe timing

What is the wipe schedule on A Shockbyte Rust Server?

There is no next wipe to predict for A Shockbyte Rust Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 19 days 1 hours ago is when its current world was made.

What does wipe day look like on A Shockbyte Rust Server?

At their busiest, its recent wipes drew 5 players on average. The crowd reached its peak 1 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 1.5, it had fallen below half when it didn't hold.

Joining the server

How do I join A Shockbyte Rust Server?

In the Rust console (F1) type client.connect 157.85.85.56:29795. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. https://rustmaps.com/map/2100_1575578214 is where its website lives.

GlossaryServer tags

what each one means

Published as mp12,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp12
Max players It holds 12 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code There's no region code on this one.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.