Rust Player Stats
Live UTC 45,616 playing

Online 157.85.86.75:23974 checked 11m ago

myserver1

moddedoxide
Players now0
Slots4
Full0%
7-day average0peak 2
Rank#9,098top 41%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 4 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak2
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list47 of 48 hours
hours it answered in the last two days
Server fps106
average over 48 hours; 60 or more is smooth
Standingtop 41%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:40 UTC FW26d ago 2 – running 0
Thu 1 Oct, 01:31 UTC27d ago 2 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is myserver1 online, and how reliable is it?

Online now, myserver1 is up. The reported uptime puts the last restart at roughly 4 days 5 hours ago. 168 of 168 hours were up over the last 7 full days, 100% of the time. The first record Rust Player Stats has of it is 13 September 2026.

Does myserver1 run smoothly?

The last 48 hours average out at 106 server fps; it never dropped below 77. Its entity count reached 90,326: buildings, deployables and the rest of the world. The memory ceiling was 5,689 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is myserver1 on?

On Linux, myserver1 runs Rust network protocol 2635 and build 167781. Steam updates your game for you, but the protocol has to match to join.

Where is myserver1 located?

Nothing on myserver1 states a region. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 157.85.86.75:23974.

Tags

What do the server tags on myserver1 mean?

gmrust (Game mode): Rust survival as standard; mp4 (Max players): Slot count: 4; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): To join, your game has to run protocol 2635; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is its category: plugins or settings change how it plays are the tags myserver1 publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include myserver1?

You will find myserver1 on the following Rust Player Stats lists: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server rules

Which map is running on myserver1?

Size 4,000, seed 1374978814: that is the procedural map myserver1 runs, generated by the game. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on myserver1?

Nothing in the name of myserver1 states a gather rate. Up to 8 players to a group, which is the default. It plays as survival, gather, build, raid: the standard game. PvP is on, and so is raiding. Under Modded in the server browser: the game is changed by plugins or settings. It runs plugins: Oxide. Anti-cheat is on: VAC.

Player counts

What is the population on myserver1 at the moment?

The board shows myserver1 at 0 players, with 4 slots in total. The seven-day average sits at 0 players; the peak reached 2.

Where does myserver1 sit in the rankings?

The last seven days put myserver1 at #9,098 on player hours: top 41% of all ranked servers.

Wipe schedule

What is the wipe schedule on myserver1?

To tell its rhythm, more of myserver1's wipes need to be on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now was made 26 days 4 hours ago.

What does wipe day look like on myserver1?

The average busiest point of its recent wipes was 2 players. The crowd reached its peak 2 hours after the latest wipe.

Connect

How do I join myserver1?

Press F1 in Rust, bring up the console and enter client.connect 157.85.86.75:23974. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp4
Max players Slot count: 4.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol To join, your game has to run protocol 2635.
cs167781
Build It runs game build 167781.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code There's no region code on this one.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.