Rust Player Stats
Live UTC 63,000 playing

Offline 157.85.87.161:27184 checked 39d ago

SIGNAL | Vanilla+

vanillamoddedcarbon
Players now0
Slots100
Full0%
7-day average0peak –
Rank#15,490top 69%
Last wipe45d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join Website

By the numbersMatch stats

against its 100 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 13 Sep, 13:31 UTC45d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is SIGNAL | Vanilla+ online, and how reliable is it?

SIGNAL | Vanilla+ sits offline; 39 days 14 hours ago is when it was last seen. 0 of 168 hours were up over the last 7 full days, 0% of the time. Rust Player Stats logged it for the first time on 13 September 2026.

Which Rust version is SIGNAL | Vanilla+ on?

Linux carries Rust network protocol 2633 and build 164530 at SIGNAL | Vanilla+. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is SIGNAL | Vanilla+ located?

No region is published by SIGNAL | Vanilla+. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 157.85.87.161:27184.

Server tags

What do the server tags on SIGNAL | Vanilla+ mean?

Tags published by SIGNAL | Vanilla+ and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): Slot count: 100; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2633 (Protocol): Your game must be on protocol 2633 to get in; cs164530 (Build): Build number: 164530; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^v (Vanilla): Facepunch's game unaltered: no rates, kits or rules are changed; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): Carbon provides the plugin framework here. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include SIGNAL | Vanilla+?

These Rust Player Stats lists take SIGNAL | Vanilla+: Modded Rust servers, live. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Rules and settings

Which map is running on SIGNAL | Vanilla+?

SIGNAL | Vanilla+ runs a game-generated procedural map: size 3,000, seed 50000. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on SIGNAL | Vanilla+?

No gather rate appears in the name of SIGNAL | Vanilla+. Up to 8 players to a group, which is the default. survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded: plugins or settings change the game. Carbon plugins are running. Vanilla is its own label: facepunch's game unaltered: no rates, kits or rules are changed. VAC is on, so Valve's anti-cheat is watching.

Player counts

What is the population on SIGNAL | Vanilla+ at the moment?

Last seen 39 days 14 hours ago, SIGNAL | Vanilla+ is offline right now.

Where does SIGNAL | Vanilla+ sit in the rankings?

The last seven days put SIGNAL | Vanilla+ at #15,490 on player hours: top 69% of all ranked servers.

Wipe days

What is the wipe schedule on SIGNAL | Vanilla+?

The rhythm of SIGNAL | Vanilla+'s wipes cannot be told yet, because not enough are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 45 days 22 hours ago, its current world was made.

What does wipe day look like on SIGNAL | Vanilla+?

At their busiest, its recent wipes drew 3 players on average. 1 hours after the wipe, the crowd peaked on the latest wipe.

Connect

How do I join SIGNAL | Vanilla+?

Console route: F1 in Rust, then client.connect 157.85.87.161:27184. Or use Launch Rust here, which opens Rust through Steam and connects you. You will find the website at https://signal-frontend.onecupoftea93.workers.dev/.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2633,^z,^y,^v,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players Slot count: 100.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2633
Protocol Your game must be on protocol 2633 to get in.
cs164530
Build Build number: 164530.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code The region code is left blank.

Difficulty

^v
Vanilla Facepunch's game unaltered: no rates, kits or rules are changed.

Mods and access

^z
Modded Modded is its category: plugins or settings change how it plays.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.