Online 157.85.87.164:21518 checked 13m ago
A Shockbyte x Discord Production Rust Server
By the numbersMatch stats
against its 500 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?
Right now A Shockbyte x Discord Production Rust Server is online. About 3 days 3 hours ago is when it restarted, judging by its reported uptime. 99% of the time over the last 7 full days, which is 167 of 168 hours up. Rust Player Stats logged it for the first time on 13 October 2026.
Does A Shockbyte x Discord Production Rust Server run smoothly?
The last 48 hours average out at 238 server fps; it never dropped below 226. Buildings, deployables and everything else in the world pushed the entity count to 8,314. 2,673 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.
Which Rust version is A Shockbyte x Discord Production Rust Server on?
On Linux, A Shockbyte x Discord Production Rust Server runs Rust network protocol 2635 and build 167781. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is A Shockbyte x Discord Production Rust Server located?
Nothing on A Shockbyte x Discord Production Rust Server states a region. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 157.85.87.164:21518.
Tags
What do the server tags on A Shockbyte x Discord Production Rust Server mean?
gmrust (Game mode): Rust survival as standard; mp500 (Max players): It holds 500 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs167781 (Build): It runs game build 167781; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays are the tags A Shockbyte x Discord Production Rust Server publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Which Rust Player Stats lists and filters include A Shockbyte x Discord Production Rust Server?
You will find A Shockbyte x Discord Production Rust Server on the following Rust Player Stats lists: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server rules
Which map is running on A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server runs a game-generated procedural map: size 1,500, seed 50000. The map repeats with that size and seed, and you can view it on RustMaps from here.
What are the rules and settings on A Shockbyte x Discord Production Rust Server?
Nothing in the name of A Shockbyte x Discord Production Rust Server states a gather rate. Groups top out at 8 players, the default for the game. build, gather and raid in the standard game: that is the survival game mode. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.
Player counts
What is the population on A Shockbyte x Discord Production Rust Server at the moment?
0 of 500 slots are filled on A Shockbyte x Discord Production Rust Server right now. The seven-day average for this server is 0 players.
Where does A Shockbyte x Discord Production Rust Server sit in the rankings?
The last seven days put A Shockbyte x Discord Production Rust Server at #15,344 on player hours: top 69% of all ranked servers.
Wipe schedule
What is the wipe schedule on A Shockbyte x Discord Production Rust Server?
The rhythm of A Shockbyte x Discord Production Rust Server's wipes cannot be told yet, because not enough are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 16 days 4 hours ago is when its current world was made.
Connect
How do I join A Shockbyte x Discord Production Rust Server?
Press F1 in Rust, bring up the console and enter client.connect 157.85.87.164:21518. The Launch Rust button here does the same, opening Rust via Steam and connecting you.
GlossaryServer tags
what each one meansPublished as mp500,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp500
ts8
v2635
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.