Rust Player Stats
Live UTC 53,558 playing

Online EU 157.85.87.201:28015 checked 11m ago

DRIFT 2X EU | Coming Soon | Private Playtesting

2x weekly wipes vanillamoddedoxide
Players now0
Slots75
Full0%
7-day average0peak 1
Rank#14,867top 67% · #2530 in EU
Last wipe13d agoweekly schedule
Next wipe7hWed 28 Oct, 17:49 UTC
Launch Rust and join Website

By the numbersMatch stats

against its 75 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list47 of 48 hours
hours it answered in the last two days
Server fps232
average over 48 hours; 60 or more is smooth
Standingtop 67%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct16 Oct22 Oct28 Oct

Top 67% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeWednesday 28 October, 17:49 UTCin 7h Its weekly schedule tag · low confidence

usual gap1.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak9players, last three wipes
crowd held67%else halves by day 3

Coming wipes

  1. 7hWed 28 Oct, 17:49 UTC
  2. 7d 7hWed 4 Nov, 17:49 UTC
  3. 8d 9hThu 5 Nov, 19:00 UTCFW
  4. 14d 7hWed 11 Nov, 17:49 UTC
  5. 21d 7hWed 18 Nov, 17:49 UTC
  6. 28d 7hWed 25 Nov, 17:49 UTC
  7. 35d 7hWed 2 Dec, 17:49 UTC
  8. 36d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Wed 14 OctWed 7 OctMon 5 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 5 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 17:49 UTC13d ago 8 – running 2
Wed 7 Oct, 19:28 UTC20d ago 10 halved by day 3 6.9 days 1
Mon 5 Oct, 15:54 UTC22d ago 9 held half 2.1 days 1
Sun 4 Oct, 11:53 UTC23d ago 11 – 1.2 days 1
Thu 1 Oct, 15:10 UTC26d ago 8 held half 2.9 days 0
Thu 1 Oct, 00:48 UTC27d ago 8 – 0.6 days 2
Tue 29 Sep, 17:11 UTC28d ago 8 – 1.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is DRIFT 2X EU | Coming Soon | Private Playtesting online, and how reliable is it?

Right now DRIFT 2X EU | Coming Soon | Private Playtesting is online. Going by the uptime it reports, the last restart came about 6 days 13 hours ago. 168 of 168 hours were up over the last 7 full days, 100% of the time. Rust Player Stats logged it for the first time on 29 September 2026.

Does DRIFT 2X EU | Coming Soon | Private Playtesting run smoothly?

The last 48 hours average out at 232 server fps; it never dropped below 172. Up to 23,482 entities sat in the world, buildings and deployables included. Memory use reached 4,469 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is DRIFT 2X EU | Coming Soon | Private Playtesting on?

On Linux, DRIFT 2X EU | Coming Soon | Private Playtesting runs Rust network protocol 2634 and build 167781. Steam updates your game for you, but the protocol has to match to join.

Where is DRIFT 2X EU | Coming Soon | Private Playtesting located?

Its EU tag places DRIFT 2X EU | Coming Soon | Private Playtesting in Europe. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 157.85.87.201:28015.

Tags

What do the server tags on DRIFT 2X EU | Coming Soon | Private Playtesting mean?

Tags published by DRIFT 2X EU | Coming Soon | Private Playtesting and picked up by the in-game browser: gmrust (Game mode): Rust survival as standard; mp75 (Max players): The cap is 75 slots; ts8 (Group limit): Teams cap at 8, the game default; v2634 (Protocol): To join, your game has to run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^w (Weekly): A wipe every week; ^v (Vanilla): The game as shipped by Facepunch, with rates, kits and rules untouched; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays; EU (Europe): The server browser files it under Europe. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include DRIFT 2X EU | Coming Soon | Private Playtesting?

The Rust Player Stats lists that include DRIFT 2X EU | Coming Soon | Private Playtesting are: 2x Rust servers, EU Rust servers, live and Modded Rust servers, live. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 2x.

Map and rules

Which map is running on DRIFT 2X EU | Coming Soon | Private Playtesting?

DRIFT 2X EU | Coming Soon | Private Playtesting runs a game-generated procedural map: size 3,500, seed 50000. You can look at it on RustMaps from this page, since size and seed give the same map. Its map is called Custom Map.

What are the rules and settings on DRIFT 2X EU | Coming Soon | Private Playtesting?

2x gather is what DRIFT 2X EU | Coming Soon | Private Playtesting runs, matching its name. The cap is 8 players per group, the game's default. survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Oxide. Vanilla is its own label: the game as shipped by Facepunch, with rates, kits and rules untouched. VAC is on, so Valve's anti-cheat is watching.

Population

How full is DRIFT 2X EU | Coming Soon | Private Playtesting right now?

0 of 75 slots are filled on DRIFT 2X EU | Coming Soon | Private Playtesting right now. Seven days back gives an average of 0 players and a peak of 1.

Where does DRIFT 2X EU | Coming Soon | Private Playtesting sit in the rankings?

In Europe it is #2,530, and #14,867 on seven-day player hours, in the top 67% of all ranked servers: DRIFT 2X EU | Coming Soon | Private Playtesting.

Wipe days

What is the wipe schedule on DRIFT 2X EU | Coming Soon | Private Playtesting?

A schedule can't be confirmed from the wipes on record for DRIFT 2X EU | Coming Soon | Private Playtesting, so the forecast follows the tag. On Wednesday 28 October at 17:49 UTC, its next wipe is due. 13 days 16 hours ago is when its current world was made. In its tags it publishes a weekly wipe schedule.

What does wipe day look like on DRIFT 2X EU | Coming Soon | Private Playtesting?

9 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 5 hours after the latest wipe. Until the next wipe, the crowd stayed above half that peak in 67% of its recent wipes. By day 3, it had fallen below half when it didn't hold.

Connect

How do I join DRIFT 2X EU | Coming Soon | Private Playtesting?

Press F1 in Rust, bring up the console and enter client.connect 157.85.87.201:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you. You will find the website at https://driftrust.com.

GlossaryServer tags

what each one means

Published as mp75,ptrak,$r?,v2634,^w,^v,EU,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp75
Max players The cap is 75 slots.
ts8
Group limit Teams cap at 8, the game default.
v2634
Protocol To join, your game has to run protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code There's no region code on this one.

Wipe schedule

^w
Weekly A wipe every week.

Difficulty

^v
Vanilla The game as shipped by Facepunch, with rates, kits and rules untouched.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its category: plugins or settings change how it plays.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.