Online EU 157.85.87.201:28015 checked 11m ago
DRIFT 2X EU | Coming Soon | Private Playtesting
By the numbersMatch stats
against its 75 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 67% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
FixturesWipe schedule
from its schedule tagNext wipeWednesday 28 October, 17:49 UTCin 7h Its weekly schedule tag · low confidence
Coming wipes
- 7hWed 28 Oct, 17:49 UTC
- 7d 7hWed 4 Nov, 17:49 UTC
- 8d 9hThu 5 Nov, 19:00 UTCFW
- 14d 7hWed 11 Nov, 17:49 UTC
- 21d 7hWed 18 Nov, 17:49 UTC
- 28d 7hWed 25 Nov, 17:49 UTC
- 35d 7hWed 2 Dec, 17:49 UTC
- 36d 9hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 5 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 17:49 UTC13d ago | 8 | – | running | 2 |
| Wed 7 Oct, 19:28 UTC20d ago | 10 | halved by day 3 | 6.9 days | 1 |
| Mon 5 Oct, 15:54 UTC22d ago | 9 | held half | 2.1 days | 1 |
| Sun 4 Oct, 11:53 UTC23d ago | 11 | – | 1.2 days | 1 |
| Thu 1 Oct, 15:10 UTC26d ago | 8 | held half | 2.9 days | 0 |
| Thu 1 Oct, 00:48 UTC27d ago | 8 | – | 0.6 days | 2 |
| Tue 29 Sep, 17:11 UTC28d ago | 8 | – | 1.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is DRIFT 2X EU | Coming Soon | Private Playtesting online, and how reliable is it?
Right now DRIFT 2X EU | Coming Soon | Private Playtesting is online. Going by the uptime it reports, the last restart came about 6 days 13 hours ago. 168 of 168 hours were up over the last 7 full days, 100% of the time. Rust Player Stats logged it for the first time on 29 September 2026.
Does DRIFT 2X EU | Coming Soon | Private Playtesting run smoothly?
The last 48 hours average out at 232 server fps; it never dropped below 172. Up to 23,482 entities sat in the world, buildings and deployables included. Memory use reached 4,469 MB. What players feel as lag is low fps paired with an entity count on the rise.
Which Rust version is DRIFT 2X EU | Coming Soon | Private Playtesting on?
On Linux, DRIFT 2X EU | Coming Soon | Private Playtesting runs Rust network protocol 2634 and build 167781. Steam updates your game for you, but the protocol has to match to join.
Where is DRIFT 2X EU | Coming Soon | Private Playtesting located?
Its EU tag places DRIFT 2X EU | Coming Soon | Private Playtesting in Europe. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 157.85.87.201:28015.
Tags
What do the server tags on DRIFT 2X EU | Coming Soon | Private Playtesting mean?
Tags published by DRIFT 2X EU | Coming Soon | Private Playtesting and picked up by the in-game browser: gmrust (Game mode): Rust survival as standard; mp75 (Max players): The cap is 75 slots; ts8 (Group limit): Teams cap at 8, the game default; v2634 (Protocol): To join, your game has to run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^w (Weekly): A wipe every week; ^v (Vanilla): The game as shipped by Facepunch, with rates, kits and rules untouched; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays; EU (Europe): The server browser files it under Europe. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include DRIFT 2X EU | Coming Soon | Private Playtesting?
The Rust Player Stats lists that include DRIFT 2X EU | Coming Soon | Private Playtesting are: 2x Rust servers, EU Rust servers, live and Modded Rust servers, live. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 2x.
Map and rules
Which map is running on DRIFT 2X EU | Coming Soon | Private Playtesting?
DRIFT 2X EU | Coming Soon | Private Playtesting runs a game-generated procedural map: size 3,500, seed 50000. You can look at it on RustMaps from this page, since size and seed give the same map. Its map is called Custom Map.
What are the rules and settings on DRIFT 2X EU | Coming Soon | Private Playtesting?
2x gather is what DRIFT 2X EU | Coming Soon | Private Playtesting runs, matching its name. The cap is 8 players per group, the game's default. survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Oxide. Vanilla is its own label: the game as shipped by Facepunch, with rates, kits and rules untouched. VAC is on, so Valve's anti-cheat is watching.
Population
How full is DRIFT 2X EU | Coming Soon | Private Playtesting right now?
0 of 75 slots are filled on DRIFT 2X EU | Coming Soon | Private Playtesting right now. Seven days back gives an average of 0 players and a peak of 1.
Where does DRIFT 2X EU | Coming Soon | Private Playtesting sit in the rankings?
In Europe it is #2,530, and #14,867 on seven-day player hours, in the top 67% of all ranked servers: DRIFT 2X EU | Coming Soon | Private Playtesting.
Wipe days
What is the wipe schedule on DRIFT 2X EU | Coming Soon | Private Playtesting?
A schedule can't be confirmed from the wipes on record for DRIFT 2X EU | Coming Soon | Private Playtesting, so the forecast follows the tag. On Wednesday 28 October at 17:49 UTC, its next wipe is due. 13 days 16 hours ago is when its current world was made. In its tags it publishes a weekly wipe schedule.
What does wipe day look like on DRIFT 2X EU | Coming Soon | Private Playtesting?
9 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 5 hours after the latest wipe. Until the next wipe, the crowd stayed above half that peak in 67% of its recent wipes. By day 3, it had fallen below half when it didn't hold.
Connect
How do I join DRIFT 2X EU | Coming Soon | Private Playtesting?
Press F1 in Rust, bring up the console and enter client.connect 157.85.87.201:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you. You will find the website at https://driftrust.com.
GlossaryServer tags
what each one meansPublished as mp75,ptrak,$r?,v2634,^w,^v,EU,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp75
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
