Online 157.85.87.249:27254 checked 10m ago
A Shockbyte x Discord Production Rust Server
By the numbersMatch stats
against its 125 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?
The lights are on at A Shockbyte x Discord Production Rust Server: online as you read this. About 2 days 17 hours ago is when it restarted, judging by its reported uptime. 167 of 168 hours were up over the last 7 full days, 99% of the time. Rust Player Stats logged it for the first time on 11 October 2026.
Does A Shockbyte x Discord Production Rust Server run smoothly?
Averaging 237 server fps across the last 48 hours, it held a floor of 224. Buildings, deployables and everything else in the world pushed the entity count to 8,233. 3,319 MB of memory was the high point. What players feel as lag is low fps paired with an entity count on the rise.
Which Rust version is A Shockbyte x Discord Production Rust Server on?
Linux carries Rust network protocol 2635 and build 168909 at A Shockbyte x Discord Production Rust Server. Steam updates your game for you, but the protocol has to match to join.
Where is A Shockbyte x Discord Production Rust Server located?
Nothing on A Shockbyte x Discord Production Rust Server states a region. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 157.85.87.249:27254.
Server tags
What do the server tags on A Shockbyte x Discord Production Rust Server mean?
Tags published by A Shockbyte x Discord Production Rust Server and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp125 (Max players): Slot count: 125; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is its category: plugins or settings change how it plays. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include A Shockbyte x Discord Production Rust Server?
These Rust Player Stats lists take A Shockbyte x Discord Production Rust Server: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which map is running on A Shockbyte x Discord Production Rust Server?
The procedural map on A Shockbyte x Discord Production Rust Server is size 1,500, generated by the game from seed 50000. Same size, same seed, same map, so RustMaps shows it from this page.
What are the rules and settings on A Shockbyte x Discord Production Rust Server?
No gather rate appears in the name of A Shockbyte x Discord Production Rust Server. Up to 8 players to a group, which is the default. It plays as survival, gather, build, raid: the standard game. PvP is on, and so is raiding. Plugins or settings change the game, so the server browser lists it as Modded. It runs plugins: Oxide. VAC is on, so Valve's anti-cheat is watching.
Live counts
What is the population on A Shockbyte x Discord Production Rust Server at the moment?
Out of 125 slots, 0 are taken on A Shockbyte x Discord Production Rust Server at this moment. The seven-day average for this server is 0 players.
Where does A Shockbyte x Discord Production Rust Server sit in the rankings?
The last seven days put A Shockbyte x Discord Production Rust Server at #15,351 on player hours: top 69% of all ranked servers.
Wipe days
What is the wipe schedule on A Shockbyte x Discord Production Rust Server?
The record holds too few of A Shockbyte x Discord Production Rust Server's wipes to tell its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 17 days 22 hours ago, its current world was made.
Joining the server
How do I join A Shockbyte x Discord Production Rust Server?
In the Rust console (F1) type client.connect 157.85.87.249:27254. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.
GlossaryServer tags
what each one meansPublished as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp125
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.