Online 157.85.87.39:27082 checked 8m ago
ViperVille
By the numbersMatch stats
against its 40 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:43 UTC FW27d ago | 2 | – | running | 0 |
| Sat 26 Sep, 16:42 UTC32d ago | 2 | held half | 5.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is ViperVille online, and how reliable is it?
The lights are on at ViperVille: online as you read this. Going by the uptime it reports, the last restart came about 2 days 14 hours ago. The last 7 full days put it at 167 of 168 hours up, 99% uptime. On 13 September 2026, Rust Player Stats saw it for the first time.
Does ViperVille run smoothly?
152 server fps on average over 48 hours, and never under 126. Its entity count reached 50,005: buildings, deployables and the rest of the world. 4,149 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.
Which Rust version is ViperVille on?
On Linux, ViperVille runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but the protocol has to match to join.
Where is ViperVille located?
There is no region published on ViperVille. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 157.85.87.39:27082.
Server tags
What do the server tags on ViperVille mean?
Tags published by ViperVille and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): It holds 40 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Which Rust Player Stats lists and filters include ViperVille?
You will find ViperVille on the following Rust Player Stats lists: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which map is running on ViperVille?
Size 3,000, seed 50000: that is the procedural map ViperVille runs, generated by the game. Same size, same seed, same map, so RustMaps shows it from this page.
What are the rules and settings on ViperVille?
No gather rate appears in the name of ViperVille. Groups top out at 8 players, the default for the game. survival, gather, build, raid: the standard game. PvP is on, and so is raiding. Plugins or settings change the game, so the server browser lists it as Modded. Oxide plugins are running. Anti-cheat is on: VAC.
Live counts
How full is ViperVille right now?
The board shows ViperVille at 0 players, with 40 slots in total. Seven days back gives an average of 0 players and a peak of 2.
Where does ViperVille sit in the rankings?
Player hours over seven days place ViperVille at #8,791, among the top 39% of ranked servers.
Wipe schedule
What is the wipe schedule on ViperVille?
The record holds too few of ViperVille's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 27 days 13 hours ago is when its current world was made.
What does wipe day look like on ViperVille?
The average busiest point of its recent wipes was 2 players. 23 hours after the wipe, the crowd peaked on the latest wipe. Half that peak was held until the next wipe in 100% of its recent wipes.
Connect
How do I join ViperVille?
Press F1 in Rust, bring up the console and enter client.connect 157.85.87.39:27082. The Launch Rust button here does the same, opening Rust via Steam and connecting you.
GlossaryServer tags
what each one meansPublished as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.