Online 157.85.88.157:28697 checked 11m ago
A Shockbyte Rust Server
By the numbersMatch stats
against its 40 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 24% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 06:33 UTC8h ago | – | – | running | 1 |
| Fri 23 Oct, 01:44 UTC6d ago | 1 | – | – | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is A Shockbyte Rust Server online, and how reliable is it?
Online now, A Shockbyte Rust Server is up. About 1 hours ago is when it restarted, judging by its reported uptime. The last 5 full days put it at 119 of 120 hours up, 99% uptime. On 23 October 2026, Rust Player Stats saw it for the first time.
Does A Shockbyte Rust Server run smoothly?
The last 48 hours average out at 224 server fps; it never dropped below 182. Buildings, deployables and everything else in the world pushed the entity count to 95,259. The memory ceiling was 4,039 MB. What players feel as lag is low fps paired with an entity count on the rise.
Which Rust version is A Shockbyte Rust Server on?
Rust network protocol 2635 and build 168909 on Linux: that is the setup at A Shockbyte Rust Server. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is A Shockbyte Rust Server located?
Nothing on A Shockbyte Rust Server states a region. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 157.85.88.157:28697 is the address.
Lists and filters
What do the server tags on A Shockbyte Rust Server mean?
Tags published by A Shockbyte Rust Server and picked up by the in-game browser: gmrust (Game mode): Rust survival as standard; mp40 (Max players): Slot count: 40; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Which Rust Player Stats lists and filters include A Shockbyte Rust Server?
You will find A Shockbyte Rust Server on the following Rust Player Stats lists: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Map and rules
Which map is running on A Shockbyte Rust Server?
The procedural map on A Shockbyte Rust Server is size 4,000, generated by the game from seed 1391437402. Same size, same seed, same map, so RustMaps shows it from this page.
What are the rules and settings on A Shockbyte Rust Server?
The name of A Shockbyte Rust Server does not say what the gather rate is. The cap is 8 players per group, the game's default. survival, build, gather and raid in the standard game. You can fight and raid other players here. Plugins or settings change the game, so the server browser lists it as Modded. It runs plugins: Oxide. VAC is on, so Valve's anti-cheat is watching.
Population
How full is A Shockbyte Rust Server right now?
Out of 40 slots, 0 are taken on A Shockbyte Rust Server at this moment. Averaged across seven days: 0 players. The high point: 2. Peak traffic in the last 48 hours landed at 12:00 UTC, averaging 2 players.
Where does A Shockbyte Rust Server sit in the rankings?
The last seven days put A Shockbyte Rust Server at #5,349 on player hours: top 24% of all ranked servers.
Wipe days
What is the wipe schedule on A Shockbyte Rust Server?
The rhythm of A Shockbyte Rust Server's wipes cannot be told yet, because not enough are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 8 hours ago, its current world was made.
What does wipe day look like on A Shockbyte Rust Server?
The average busiest point of its recent wipes was 1 players. 0 hours after the wipe, the crowd peaked on the latest wipe. Half that peak was held until the next wipe in 0% of its recent wipes. It fell below half by day 2 when it didn't hold.
Joining the server
How do I join A Shockbyte Rust Server?
Console route: F1 in Rust, then client.connect 157.85.88.157:28697. Or use Launch Rust here, which opens Rust through Steam and connects you.
GlossaryServer tags
what each one meansPublished as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.