Offline 157.85.88.87:28075 checked 14h ago
111
By the numbersMatch stats
against its 1 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 22% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 12:35 UTC23h ago | – | – | running | 1 |
| Sat 24 Oct, 13:12 UTC3d ago | 1 | held half | 3 days | 0 |
| Mon 19 Oct, 16:40 UTC8d ago | 1 | held half | 4.9 days | 1 |
| Fri 16 Oct, 17:24 UTC11d ago | 1 | held half | 3 days | 1 |
| Thu 8 Oct, 14:21 UTC19d ago | 1 | held half | 8.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server details
Is 111 online, and how reliable is it?
Offline right now, with a last sighting 14 hours ago: 111. The reported uptime puts the last restart at roughly 2 hours ago. 90 of 168 hours were up over the last 7 full days, 54% of the time. Rust Player Stats logged it for the first time on 3 October 2026.
Does 111 run smoothly?
The last 48 hours average out at 238 server fps; it never dropped below 227. Up to 47,493 entities sat in the world, buildings and deployables included. The memory ceiling was 3,520 MB. Lag, to a player, is these two together: low fps and a rising entity count.
Which Rust version is 111 on?
Rust network protocol 2635 and build 168909 on Linux: that is the setup at 111. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is 111 located?
No region is published by 111. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 157.85.88.87:28075 is the address.
Lists and filters
What do the server tags on 111 mean?
Tags published by 111 and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp1 (Max players): Slot count: 1; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is its category: plugins or settings change how it plays. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include 111?
You will find 111 on the following Rust Player Stats lists: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server rules
Which map is running on 111?
The procedural map on 111 is size 3,000, generated by the game from seed 1413963070. The map repeats with that size and seed, and you can view it on RustMaps from here.
What are the rules and settings on 111?
Nothing in the name of 111 states a gather rate. Groups top out at 8 players, the default for the game. build, gather and raid in the standard game: that is the survival game mode. Fighting and raiding between players is allowed. The server browser files it under Modded: plugins or settings change the game. It runs plugins: Oxide. VAC is on, so Valve's anti-cheat is watching.
Population
How full is 111 right now?
Last seen 14 hours ago, 111 is offline right now. The seven-day average sits at 1 players; the peak reached 1. The busiest stretch of the last 48 hours came at 13:00 UTC, averaging 1 players.
Where does 111 sit in the rankings?
The last seven days put 111 at #4,824 on player hours: top 22% of all ranked servers.
Wipe schedule
What is the wipe schedule on 111?
There is no next wipe to predict for 111, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 23 hours ago is when its current world was made.
What does wipe day look like on 111?
1 players on average is what its recent wipes drew at their busiest. 0 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Connect
How do I join 111?
Press F1 in Rust, bring up the console and enter client.connect 157.85.88.87:28075. The Launch Rust button here does the same, opening Rust via Steam and connecting you.
GlossaryServer tags
what each one meansPublished as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp1
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.