Online 157.85.90.100:21105 checked 13m ago
A Shockbyte Rust Server
By the numbersMatch stats
against its 40 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 24% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 06:13 UTC27d ago | 1 | – | running | 0 |
| Fri 25 Sep, 21:05 UTC34d ago | 2 | held half | 6.4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is A Shockbyte Rust Server online, and how reliable is it?
The lights are on at A Shockbyte Rust Server: online as you read this. Going by the uptime it reports, the last restart came about 2 hours ago. 95% of the time over the last 7 full days, which is 159 of 168 hours up. On 13 September 2026, Rust Player Stats saw it for the first time.
Does A Shockbyte Rust Server run smoothly?
Averaging 92 server fps across the last 48 hours, it held a floor of 77. Its entity count reached 204,180: buildings, deployables and the rest of the world. Memory use reached 5,327 MB. A climbing entity count plus low fps: that is lag, as players experience it.
Which Rust version is A Shockbyte Rust Server on?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but the protocol has to match to join.
Where is A Shockbyte Rust Server located?
Nothing on A Shockbyte Rust Server states a region. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 157.85.90.100:21105 is the address.
Tags
What do the server tags on A Shockbyte Rust Server mean?
gmrust (Game mode): Rust survival as standard; mp40 (Max players): The cap is 40 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Which Rust Player Stats lists and filters include A Shockbyte Rust Server?
These Rust Player Stats lists take A Shockbyte Rust Server: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which map is running on A Shockbyte Rust Server?
The procedural map on A Shockbyte Rust Server is size 6,000, generated by the game from seed 1931484632. You can look at it on RustMaps from this page, since size and seed give the same map.
What are the rules and settings on A Shockbyte Rust Server?
Nothing in the name of A Shockbyte Rust Server states a gather rate. Up to 8 players to a group, which is the default. build, gather and raid in the standard game: that is the survival game mode. You can fight and raid other players here. The server browser files it under Modded: plugins or settings change the game. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.
Player counts
How full is A Shockbyte Rust Server right now?
Out of 40 slots, 0 are taken on A Shockbyte Rust Server at this moment. Averaged across seven days: 0 players. The high point: 2. It drew its biggest crowd of the last 48 hours at 05:00 UTC: 1 players on average.
Where does A Shockbyte Rust Server sit in the rankings?
Ranked #5,275 on seven-day player hours, A Shockbyte Rust Server is in the top 24% of all ranked servers.
Wipe timing
What is the wipe schedule on A Shockbyte Rust Server?
To tell its rhythm, more of A Shockbyte Rust Server's wipes need to be on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 27 days 22 hours ago is when its current world was made.
What does wipe day look like on A Shockbyte Rust Server?
2 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 0 hours after the latest wipe. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.
Joining the server
How do I join A Shockbyte Rust Server?
Console route: F1 in Rust, then client.connect 157.85.90.100:21105. Or use Launch Rust here, which opens Rust through Steam and connects you.
GlossaryServer tags
what each one meansPublished as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.