Offline 157.85.90.101:28015 checked 33d ago
Hop Town Studio - Roleplay Media
By the numbersMatch stats
against its 125 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 15 Sep, 00:22 UTC44d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server details
Is Hop Town Studio - Roleplay Media online, and how reliable is it?
Offline right now, with a last sighting 33 days 21 hours ago: Hop Town Studio - Roleplay Media. 0% of the time over the last 7 full days, which is 0 of 168 hours up. Rust Player Stats logged it for the first time on 13 September 2026.
Which Rust version is Hop Town Studio - Roleplay Media on?
On Linux, Hop Town Studio - Roleplay Media runs Rust network protocol 2633 and build 163794. Steam updates your game for you, but the protocol has to match to join.
Where is Hop Town Studio - Roleplay Media located?
No region is published by Hop Town Studio - Roleplay Media. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 157.85.90.101:28015.
Server tags
What do the server tags on Hop Town Studio - Roleplay Media mean?
The game's server browser reads these tags from Hop Town Studio - Roleplay Media: gmrust (Game mode): The standard Rust survival rules apply here; mp125 (Max players): The cap is 125 slots; ts8 (Group limit): The default 8 per team applies here; v2633 (Protocol): To join, your game has to run protocol 2633; cs163794 (Build): The game build here is 163794; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one; ^r (Roleplay): It's a roleplay server; ^c (Creative): It's a creative sandbox, so you build what you like without gathering; ^k (Build server): Base design and practice are the focus; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include Hop Town Studio - Roleplay Media?
You will find Hop Town Studio - Roleplay Media on the following Rust Player Stats lists: Modded Rust servers, live, Build and creative servers, live, Rust creative servers, live and Rust roleplay servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Roleplay ^r, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which map is running on Hop Town Studio - Roleplay Media?
The procedural map on Hop Town Studio - Roleplay Media is size 4,750, generated by the game from seed 966214. The map repeats with that size and seed, and you can view it on RustMaps from here.
What are the rules and settings on Hop Town Studio - Roleplay Media?
Nothing in the name of Hop Town Studio - Roleplay Media states a gather rate. Up to 8 players to a group, which is the default. It plays as build & creative, no gathering here, only sandbox building. Plugins or settings change the game, so the server browser lists it as Modded. It runs plugins: Oxide. VAC is on, so Valve's anti-cheat is watching.
Population
How full is Hop Town Studio - Roleplay Media right now?
Down at the moment, Hop Town Studio - Roleplay Media was last seen 33 days 21 hours ago.
Where does Hop Town Studio - Roleplay Media sit in the rankings?
Player hours over seven days place Hop Town Studio - Roleplay Media at #16,224, among the top 71% of ranked servers.
Wipe days
What is the wipe schedule on Hop Town Studio - Roleplay Media?
The rhythm of Hop Town Studio - Roleplay Media's wipes cannot be told yet, because not enough are on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 44 days 2 hours ago is when its current world was made.
What does wipe day look like on Hop Town Studio - Roleplay Media?
The average busiest point of its recent wipes was 0 players. 0 hours after the wipe, the crowd peaked on the latest wipe.
How to join
How do I join Hop Town Studio - Roleplay Media?
Press F1 in Rust, bring up the console and enter client.connect 157.85.90.101:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.
GlossaryServer tags
what each one meansPublished as mp125,ptrak,$r?,v2633,^r,^c,^k,gmrust,cs163794,ts8,^o^z
Game
gmrust
mp125
ts8
v2633
cs163794
ptrak
$r?
Gameplay
^r
^c
^k
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.