Online 157.85.91.223:21060 checked 7m ago
A Shockbyte Rust Server
By the numbersMatch stats
against its 40 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 02:42 UTC7d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is A Shockbyte Rust Server online, and how reliable is it?
The lights are on at A Shockbyte Rust Server: online as you read this. About 3 days 22 hours ago is when it restarted, judging by its reported uptime. The last 6 full days put it at 144 of 144 hours up, 100% uptime. The first record Rust Player Stats has of it is 21 October 2026.
Does A Shockbyte Rust Server run smoothly?
199 server fps on average over 48 hours, and never under 150. Buildings, deployables and everything else in the world pushed the entity count to 50,459. 3,797 MB of memory was the high point. Lag, to a player, is these two together: low fps and a rising entity count.
Which Rust version is A Shockbyte Rust Server on?
Rust network protocol 2635 and build 168909 on Linux: that is the setup at A Shockbyte Rust Server. To get in, your game needs the same protocol; Steam handles the update.
Where is A Shockbyte Rust Server located?
No region is published by A Shockbyte Rust Server. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 157.85.91.223:21060.
Lists and filters
What do the server tags on A Shockbyte Rust Server mean?
gmrust (Game mode): The standard Rust survival rules apply here; mp40 (Max players): The cap is 40 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is its category: plugins or settings change how it plays are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Which Rust Player Stats lists and filters include A Shockbyte Rust Server?
You will find A Shockbyte Rust Server on the following Rust Player Stats lists: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server rules
Which map is running on A Shockbyte Rust Server?
The procedural map on A Shockbyte Rust Server is size 3,000, generated by the game from seed 25112511. You can look at it on RustMaps from this page, since size and seed give the same map.
What are the rules and settings on A Shockbyte Rust Server?
The name of A Shockbyte Rust Server does not say what the gather rate is. Groups top out at 8 players, the default for the game. It plays as survival, build, gather and raid in the standard game. You can fight and raid other players here. Under Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.
Player counts
How full is A Shockbyte Rust Server right now?
The board shows A Shockbyte Rust Server at 0 players, with 40 slots in total. Averaged across seven days: 0 players. The high point: 1.
Where does A Shockbyte Rust Server sit in the rankings?
The last seven days put A Shockbyte Rust Server at #8,251 on player hours: top 37% of all ranked servers.
Wipe timing
What is the wipe schedule on A Shockbyte Rust Server?
The record holds too few of A Shockbyte Rust Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. The world it runs now was made 7 days 16 hours ago.
What does wipe day look like on A Shockbyte Rust Server?
At their busiest, its recent wipes drew 1 players on average. The crowd reached its peak 1 hours after the latest wipe.
Joining the server
How do I join A Shockbyte Rust Server?
Console route: F1 in Rust, then client.connect 157.85.91.223:21060. Or use Launch Rust here, which opens Rust through Steam and connects you.
GlossaryServer tags
what each one meansPublished as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.