Offline 157.85.91.226:29673 checked 1d ago
Mark VI Vanilla
By the numbersMatch stats
against its 10 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server details
Is Mark VI Vanilla online, and how reliable is it?
Down at the moment, Mark VI Vanilla was last seen 42 hours ago. The reported uptime puts the last restart at roughly 5 hours ago. The last 7 full days put it at 7 of 168 hours up, 4% uptime. The first record Rust Player Stats has of it is 3 October 2026.
Does Mark VI Vanilla run smoothly?
91 server fps on average over 48 hours, and never under 4. Its entity count reached 103,789: buildings, deployables and the rest of the world. 4,348 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.
Which Rust version is Mark VI Vanilla on?
Rust network protocol 2635 and build 168909 on Linux: that is the setup at Mark VI Vanilla. To get in, your game needs the same protocol; Steam handles the update.
Where is Mark VI Vanilla located?
There is no region published on Mark VI Vanilla. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 157.85.91.226:29673.
Lists and filters
What do the server tags on Mark VI Vanilla mean?
The game's server browser reads these tags from Mark VI Vanilla: gmrust (Game mode): Rust survival as standard; mp10 (Max players): Slot count: 10; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include Mark VI Vanilla?
You will find Mark VI Vanilla on the following Rust Player Stats lists: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server rules
Which map is running on Mark VI Vanilla?
Mark VI Vanilla runs a game-generated procedural map: size 4,250, seed 1. The map repeats with that size and seed, and you can view it on RustMaps from here.
What are the rules and settings on Mark VI Vanilla?
Nothing in the name of Mark VI Vanilla states a gather rate. Groups top out at 8 players, the default for the game. It plays as survival, gather, build, raid: the standard game. You can fight and raid other players here. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Oxide. VAC is on, so Valve's anti-cheat is watching.
Population
How full is Mark VI Vanilla right now?
Last seen 42 hours ago, Mark VI Vanilla is offline right now. The seven-day average for this server is 0 players.
Where does Mark VI Vanilla sit in the rankings?
Player hours over seven days place Mark VI Vanilla at #15,349, among the top 69% of ranked servers.
Wipe schedule
What is the wipe schedule on Mark VI Vanilla?
The record holds too few of Mark VI Vanilla's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 25 days 6 hours ago is when its current world was made.
Connect
How do I join Mark VI Vanilla?
In the Rust console (F1) type client.connect 157.85.91.226:29673. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.
GlossaryServer tags
what each one meansPublished as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.