Rust Player Stats
Live UTC 33,162 playing

Online 157.85.91.52:28327 checked 6m ago

Moonglow

moddedoxide
Players now0
Slots75
Full0%
7-day average0peak –
Rank#15,341top 69%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 75 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps108
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123407:0016:0001:0009:0019:0004:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020007:0016:0001:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 02:40 UTC25d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Moonglow online, and how reliable is it?

Right now Moonglow is online. About 16 hours ago is when it restarted, judging by its reported uptime. 167 of 168 hours were up over the last 7 full days, 99% of the time. Rust Player Stats logged it for the first time on 3 October 2026.

Does Moonglow run smoothly?

Averaging 108 server fps across the last 48 hours, it held a floor of 47. Up to 106,872 entities sat in the world, buildings and deployables included. 4,232 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is Moonglow on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at Moonglow. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Moonglow located?

No region is published by Moonglow. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 157.85.91.52:28327 is the address.

Server tags

What do the server tags on Moonglow mean?

Tags published by Moonglow and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp75 (Max players): The cap is 75 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Moonglow?

You will find Moonglow on the following Rust Player Stats lists: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server rules

Which map is running on Moonglow?

The procedural map on Moonglow is size 4,000, generated by the game from seed 960395436. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on Moonglow?

The name of Moonglow does not say what the gather rate is. Up to 8 players to a group, which is the default. gather, build, raid: the standard game: that is the survival game mode. PvP is on, and so is raiding. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Oxide. Anti-cheat is on: VAC.

Live counts

How full is Moonglow right now?

Out of 75 slots, 0 are taken on Moonglow at this moment. Averaged out across the past week, the count is 0 players.

Where does Moonglow sit in the rankings?

Player hours over seven days place Moonglow at #15,341, among the top 69% of ranked servers.

Wipe schedule

What is the wipe schedule on Moonglow?

The record holds too few of Moonglow's wipes to tell its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 25 days ago is when its current world was made.

What does wipe day look like on Moonglow?

The average busiest point of its recent wipes was 3 players. 2 hours after the wipe, the crowd peaked on the latest wipe.

Joining the server

How do I join Moonglow?

Console route: F1 in Rust, then client.connect 157.85.91.52:28327. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp75
Max players The cap is 75 slots.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code There's no region code on this one.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.