Online 157.85.92.206:24131 checked 9m ago
SDFC
By the numbersMatch stats
against its 40 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 23:50 UTC5d ago | 1 | – | running | 0 |
| Thu 1 Oct, 23:07 UTC FW27d ago | 4 | halved by day 10 | 22 days | 0 |
| Wed 30 Sep, 19:51 UTC28d ago | 2 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is SDFC online, and how reliable is it?
Online now, SDFC is up. About 1 hours ago is when it restarted, judging by its reported uptime. 99% of the time over the last 7 full days, which is 167 of 168 hours up. On 29 September 2026, Rust Player Stats saw it for the first time.
Does SDFC run smoothly?
Averaging 122 server fps across the last 48 hours, it held a floor of 91. Up to 74,196 entities sat in the world, buildings and deployables included. The memory ceiling was 4,557 MB. Lag, to a player, is these two together: low fps and a rising entity count.
Which Rust version is SDFC on?
Rust network protocol 2635 and build 168909 on Linux: that is the setup at SDFC. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is SDFC located?
No region is published by SDFC. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 157.85.92.206:24131.
Tags
What do the server tags on SDFC mean?
The game's server browser reads these tags from SDFC: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): It holds 40 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include SDFC?
The Rust Player Stats lists that include SDFC are: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Map and rules
Which map is running on SDFC?
Size 3,500, seed 936351419: that is the procedural map SDFC runs, generated by the game. The map repeats with that size and seed, and you can view it on RustMaps from here.
What are the rules and settings on SDFC?
Nothing in the name of SDFC states a gather rate. Groups top out at 8 players, the default for the game. It plays as survival, gather, build, raid: the standard game. You can fight and raid other players here. Plugins or settings change the game, so the server browser lists it as Modded. It runs plugins: Oxide. VAC is on, so Valve's anti-cheat is watching.
Population
How full is SDFC right now?
0 of 40 slots are filled on SDFC right now. Seven days back gives an average of 0 players and a peak of 2. The busiest stretch of the last 48 hours came at 04:00 UTC, averaging 1 players.
Where does SDFC sit in the rankings?
Player hours over seven days place SDFC at #9,486, among the top 43% of ranked servers.
Wipe schedule
What is the wipe schedule on SDFC?
There is no next wipe to predict for SDFC, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now was made 5 days 15 hours ago.
What does wipe day look like on SDFC?
The average busiest point of its recent wipes was 2 players. The crowd reached its peak 1 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. It fell below half by day 10 when it didn't hold.
How to join
How do I join SDFC?
In the Rust console (F1) type client.connect 157.85.92.206:24131. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.
GlossaryServer tags
what each one meansPublished as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.