Rust Player Stats
Live UTC 35,442 playing

Online 157.85.92.54:20557 checked 14m ago

Shenanigans Crew Server

moddedoxide
Players now1
Slots12
Full8%
7-day average1peak 3
Rank#3,295top 15%
Last wipe12d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join

By the numbersMatch stats

against its 12 slots
Players now1
8% of the slots taken
7-day average1
players on an average hour this week
7-day peak3
the fullest it got this week
48-hour peak3
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps60
average over 48 hours; 60 or more is smooth
Standingtop 15%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

FitnessServer performance

02040608007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 7

The first 48 hours of its last wipes

Fri 16 OctFri 2 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 27 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 23:03 UTC12d ago 3 – running 0
Fri 2 Oct, 14:52 UTC26d ago 5 halved by day 7 14.3 days 0
Thu 1 Oct, 21:39 UTC FW27d ago 5 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Shenanigans Crew Server online, and how reliable is it?

The lights are on at Shenanigans Crew Server: online as you read this. The reported uptime puts the last restart at roughly 8 hours ago. 167 of 168 hours were up over the last 7 full days, 99% of the time. The first record Rust Player Stats has of it is 13 September 2026.

Does Shenanigans Crew Server run smoothly?

The last 48 hours average out at 60 server fps; it never dropped below 57. Up to 50,612 entities sat in the world, buildings and deployables included. 3,564 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is Shenanigans Crew Server on?

On Linux, Shenanigans Crew Server runs Rust network protocol 2635 and build 168909. To get in, your game needs the same protocol; Steam handles the update.

Where is Shenanigans Crew Server located?

No region is published by Shenanigans Crew Server. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 157.85.92.54:20557.

Tags

What do the server tags on Shenanigans Crew Server mean?

The game's server browser reads these tags from Shenanigans Crew Server: gmrust (Game mode): Survival, standard Rust style; mp12 (Max players): The cap is 12 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include Shenanigans Crew Server?

These Rust Player Stats lists take Shenanigans Crew Server: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server rules

Which map is running on Shenanigans Crew Server?

Size 3,000, seed 5000: that is the procedural map Shenanigans Crew Server runs, generated by the game. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on Shenanigans Crew Server?

The name of Shenanigans Crew Server does not say what the gather rate is. The cap is 8 players per group, the game's default. survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. It runs plugins: Oxide. VAC is on, so Valve's anti-cheat is watching.

Player counts

How full is Shenanigans Crew Server right now?

1 of 12 slots are filled on Shenanigans Crew Server right now. Seven days back gives an average of 1 players and a peak of 3. Peak traffic in the last 48 hours landed at 03:00 UTC, averaging 3 players.

Where does Shenanigans Crew Server sit in the rankings?

The last seven days put Shenanigans Crew Server at #3,295 on player hours: top 15% of all ranked servers.

Wipe timing

What is the wipe schedule on Shenanigans Crew Server?

No next wipe can be predicted for Shenanigans Crew Server, because it wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now was made 12 days 7 hours ago.

What does wipe day look like on Shenanigans Crew Server?

4 players on average is what its recent wipes drew at their busiest. 27 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 7 when it didn't hold.

Connect

How do I join Shenanigans Crew Server?

Press F1 in Rust, bring up the console and enter client.connect 157.85.92.54:20557. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp12,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp12
Max players The cap is 12 slots.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build It runs game build 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code There's no region code on this one.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.