Online 157.85.93.197:20914 checked 11m ago
A Shockbyte Rust Server
By the numbersMatch stats
against its 40 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 27 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 00:49 UTC10d ago | 4 | – | running | 1 |
| Mon 12 Oct, 21:21 UTC17d ago | 6 | held half | 7.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server details
Is A Shockbyte Rust Server online, and how reliable is it?
The lights are on at A Shockbyte Rust Server: online as you read this. The reported uptime puts the last restart at roughly 3 days 13 hours ago. The last 7 full days put it at 167 of 168 hours up, 99% uptime. The first record Rust Player Stats has of it is 11 October 2026.
Does A Shockbyte Rust Server run smoothly?
232 server fps on average over 48 hours, and never under 215. Up to 21,274 entities sat in the world, buildings and deployables included. The memory ceiling was 3,229 MB. Lag, to a player, is these two together: low fps and a rising entity count.
Which Rust version is A Shockbyte Rust Server on?
Linux carries Rust network protocol 2635 and build 168909 at A Shockbyte Rust Server. To get in, your game needs the same protocol; Steam handles the update.
Where is A Shockbyte Rust Server located?
No region is published by A Shockbyte Rust Server. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 157.85.93.197:20914.
Lists and filters
What do the server tags on A Shockbyte Rust Server mean?
gmrust (Game mode): The standard Rust survival rules apply here; mp40 (Max players): Slot count: 40; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Which Rust Player Stats lists and filters include A Shockbyte Rust Server?
You will find A Shockbyte Rust Server on the following Rust Player Stats lists: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
Which map is running on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a game-generated procedural map: size 2,100, seed 50000. Same size, same seed, same map, so RustMaps shows it from this page.
What are the rules and settings on A Shockbyte Rust Server?
The name of A Shockbyte Rust Server does not say what the gather rate is. The cap is 8 players per group, the game's default. It plays as survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Oxide. VAC is on, so Valve's anti-cheat is watching.
Live counts
How full is A Shockbyte Rust Server right now?
0 of 40 slots are filled on A Shockbyte Rust Server right now. Averaged across seven days: 0 players. The high point: 3.
Where does A Shockbyte Rust Server sit in the rankings?
Player hours over seven days place A Shockbyte Rust Server at #11,190, among the top 50% of ranked servers.
Wipe days
What is the wipe schedule on A Shockbyte Rust Server?
The rhythm of A Shockbyte Rust Server's wipes cannot be told yet, because not enough are on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 10 days 3 hours ago.
What does wipe day look like on A Shockbyte Rust Server?
The average busiest point of its recent wipes was 5 players. 27 hours after the wipe, the crowd peaked on the latest wipe. Half that peak was held until the next wipe in 100% of its recent wipes.
Connect
How do I join A Shockbyte Rust Server?
Console route: F1 in Rust, then client.connect 157.85.93.197:20914. Or use Launch Rust here, which opens Rust through Steam and connects you.
GlossaryServer tags
what each one meansPublished as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.