Rust Player Stats
Live UTC 71,592 playing

Online 157.85.95.152:20000 checked 12m ago

velocity test

moddedoxide
Players now0
Slots10
Full0%
7-day average0peak 1
Rank#4,493top 20%
Last wipe2d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list47 of 48 hours
hours it answered in the last two days
Server fps236
average over 48 hours; 60 or more is smooth
Standingtop 20%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75122:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap21.5 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sun 25 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 12:33 UTC2d ago 1 – running 1
Sat 3 Oct, 23:59 UTC23d ago 2 halved by day 1 21.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is velocity test online, and how reliable is it?

Online now, velocity test is up. Going by the uptime it reports, the last restart came about 17 hours ago. 100% of the time over the last 7 full days, which is 168 of 168 hours up. On 13 September 2026, Rust Player Stats saw it for the first time.

Does velocity test run smoothly?

Averaging 236 server fps across the last 48 hours, it held a floor of 213. Its entity count reached 9,860: buildings, deployables and the rest of the world. Memory use reached 2,471 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is velocity test on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at velocity test. To get in, your game needs the same protocol; Steam handles the update.

Where is velocity test located?

Nothing on velocity test states a region. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 157.85.95.152:20000.

Server tags

What do the server tags on velocity test mean?

The game's server browser reads these tags from velocity test: gmrust (Game mode): Rust survival as standard; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include velocity test?

These Rust Player Stats lists take velocity test: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Map and rules

Which map is running on velocity test?

velocity test runs a game-generated procedural map: size 1,500, seed 50000. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on velocity test?

The name of velocity test does not say what the gather rate is. The cap is 8 players per group, the game's default. survival, build, gather and raid in the standard game. PvP is on, and so is raiding. The server browser files it under Modded: plugins or settings change the game. Oxide plugins are running. Anti-cheat is off: VAC.

Population

How full is velocity test right now?

Out of 10 slots, 0 are taken on velocity test at this moment. Averaged across seven days: 0 players. The high point: 1. It drew its biggest crowd of the last 48 hours at 23:00 UTC: 1 players on average.

Where does velocity test sit in the rankings?

Player hours over seven days place velocity test at #4,493, among the top 20% of ranked servers.

Wipe days

What is the wipe schedule on velocity test?

The rhythm of velocity test's wipes cannot be told yet, because not enough are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 2 days 9 hours ago is when its current world was made.

What does wipe day look like on velocity test?

At their busiest, its recent wipes drew 2 players on average. The crowd reached its peak 0 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. It fell below half by day 1 when it didn't hold.

How to join

How do I join velocity test?

Press F1 in Rust, bring up the console and enter client.connect 157.85.95.152:20000. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp10
Max players Slot count: 10.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.