Rust Player Stats
Live UTC 96,098 playing

Online 157.85.95.40:27837 checked 11m ago

A Shockbyte Rust Server

moddedoxide
Players now0
Slots9
Full0%
7-day average0peak 1
Rank#6,947top 31%
Last wipe3h agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join

By the numbersMatch stats

against its 9 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list47 of 48 hours
hours it answered in the last two days
Server fps226
average over 48 hours; 60 or more is smooth
Standingtop 31%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeakWipe
00.250.50.75119:0004:0013:0023:0008:0017:00Wiped Tue 27 Oct, 15:00 UTCWIPE

Hourly average and peak, UTC.

FitnessServer performance

Server fpsWipe
010020030040019:0004:0013:0023:0008:0017:00Wiped Tue 27 Oct, 15:00 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep5 Oct10 Oct16 Oct21 Oct27 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held25%else halves by day 1

The first 48 hours of its last wipes

Sun 25 OctFri 23 OctMon 19 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 15:00 UTC3h ago – – running 0
Sun 25 Oct, 07:06 UTC2d ago 1 halved by day 1 2.3 days 0
Fri 23 Oct, 13:29 UTC4d ago 1 – 1.7 days 0
Mon 19 Oct, 11:28 UTC8d ago 1 held half 4.1 days 0
Thu 15 Oct, 17:04 UTC12d ago 1 halved by day 2 3.8 days 0
Wed 30 Sep, 14:29 UTC27d ago 1 halved by day 1 15.1 days 0
Wed 30 Sep, 06:51 UTC27d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is A Shockbyte Rust Server online, and how reliable is it?

The lights are on at A Shockbyte Rust Server: online as you read this. Going by the uptime it reports, the last restart came about 2 hours ago. 100% of the time over the last 7 full days, which is 168 of 168 hours up. Rust Player Stats logged it for the first time on 29 September 2026.

Does A Shockbyte Rust Server run smoothly?

The last 48 hours average out at 226 server fps; it never dropped below 192. Buildings, deployables and everything else in the world pushed the entity count to 27,982. 3,425 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is A Shockbyte Rust Server on?

Linux carries Rust network protocol 2635 and build 168909 at A Shockbyte Rust Server. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is A Shockbyte Rust Server located?

Nothing on A Shockbyte Rust Server states a region. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 157.85.95.40:27837 is the address.

Lists and filters

What do the server tags on A Shockbyte Rust Server mean?

gmrust (Game mode): Survival, standard Rust style; mp9 (Max players): It holds 9 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include A Shockbyte Rust Server?

The Rust Player Stats lists that include A Shockbyte Rust Server are: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Map and rules

Which map is running on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a game-generated procedural map: size 2,500, seed 271026. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on A Shockbyte Rust Server?

Nothing in the name of A Shockbyte Rust Server states a gather rate. Up to 8 players to a group, which is the default. gather, build, raid: the standard game: that is the survival game mode. Fighting and raiding between players is allowed. The server browser files it under Modded: plugins or settings change the game. Oxide plugins are running. Anti-cheat is on: VAC.

Population

What is the population on A Shockbyte Rust Server at the moment?

The board shows A Shockbyte Rust Server at 0 players, with 9 slots in total. Seven days back gives an average of 0 players and a peak of 1. It drew its biggest crowd of the last 48 hours at 16:00 UTC: 1 players on average.

Where does A Shockbyte Rust Server sit in the rankings?

Ranked #6,947 on seven-day player hours, A Shockbyte Rust Server is in the top 31% of all ranked servers.

Wipe timing

What is the wipe schedule on A Shockbyte Rust Server?

No next wipe can be predicted for A Shockbyte Rust Server, because it wipes at irregular times. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 3 hours ago is when its current world was made.

What does wipe day look like on A Shockbyte Rust Server?

At their busiest, its recent wipes drew 1 players on average. The crowd reached its peak 0 hours after the latest wipe. Half that peak was held until the next wipe in 25% of its recent wipes. By day 1, it had fallen below half when it didn't hold.

Joining the server

How do I join A Shockbyte Rust Server?

In the Rust console (F1) type client.connect 157.85.95.40:27837. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp9,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp9
Max players It holds 9 slots.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.