Rust Player Stats
Live UTC 39,471 playing

Online 157.85.95.94:26929 checked 10m ago

UNILEAVER

moddedoxide
Players now0
Slots5
Full0%
7-day average0peak –
Rank#15,353top 69%
Last wipe22d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 5 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps236
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123403:0012:0021:0005:0014:0000:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040003:0012:0021:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 17:34 UTC22d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is UNILEAVER online, and how reliable is it?

The lights are on at UNILEAVER: online as you read this. About 2 days 8 hours ago is when it restarted, judging by its reported uptime. 56 of 168 hours were up over the last 7 full days, 33% of the time. Rust Player Stats logged it for the first time on 13 September 2026.

Does UNILEAVER run smoothly?

The last 48 hours average out at 236 server fps; it never dropped below 225. Buildings, deployables and everything else in the world pushed the entity count to 5,031. Memory use reached 1,875 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is UNILEAVER on?

Linux carries Rust network protocol 2635 and build 166652 at UNILEAVER. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is UNILEAVER located?

There is no region published on UNILEAVER. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 157.85.95.94:26929 is the address.

Server tags

What do the server tags on UNILEAVER mean?

The game's server browser reads these tags from UNILEAVER: gmrust (Game mode): The standard Rust survival rules apply here; mp5 (Max players): The cap is 5 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs166652 (Build): Build number: 166652; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include UNILEAVER?

These Rust Player Stats lists take UNILEAVER: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which map is running on UNILEAVER?

UNILEAVER runs a game-generated procedural map: size 1,000, seed 1. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on UNILEAVER?

The name of UNILEAVER does not say what the gather rate is. Groups top out at 8 players, the default for the game. survival, gather, build, raid: the standard game. PvP is on, and so is raiding. Under Modded in the server browser: the game is changed by plugins or settings. It runs plugins: Oxide. Anti-cheat is on: VAC.

Live counts

How full is UNILEAVER right now?

0 of 5 slots are filled on UNILEAVER right now. Averaged out across the past week, the count is 0 players.

Where does UNILEAVER sit in the rankings?

The last seven days put UNILEAVER at #15,353 on player hours: top 69% of all ranked servers.

Wipe timing

What is the wipe schedule on UNILEAVER?

The rhythm of UNILEAVER's wipes cannot be told yet, because not enough are on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 22 days 8 hours ago is when its current world was made.

What does wipe day look like on UNILEAVER?

The average busiest point of its recent wipes was 0 players. The crowd reached its peak 0 hours after the latest wipe.

Joining the server

How do I join UNILEAVER?

Press F1 in Rust, bring up the console and enter client.connect 157.85.95.94:26929. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp5
Max players The cap is 5 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs166652
Build Build number: 166652.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code There's no region code on this one.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.