Online 158.69.226.187:28015 checked 12m ago
Dev Server
By the numbersMatch stats
against its unknown slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 10:20 UTC26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is Dev Server online, and how reliable is it?
Right now Dev Server is online. About 13 hours ago is when it restarted, judging by its reported uptime. 99% of the time over the last 7 full days, which is 167 of 168 hours up. On 13 September 2026, Rust Player Stats saw it for the first time.
Does Dev Server run smoothly?
30 server fps on average over 48 hours, and never under 30. Up to 30,526 entities sat in the world, buildings and deployables included. 3,899 MB of memory was the high point. Lag, to a player, is these two together: low fps and a rising entity count.
Which Rust version is Dev Server on?
Linux carries Rust network protocol 2635 and build 168909 at Dev Server. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is Dev Server located?
No region is published by Dev Server. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 158.69.226.187:28015.
Server tags
What do the server tags on Dev Server mean?
Tags published by Dev Server and picked up by the in-game browser: gmvanilla (Game mode): It's vanilla survival; mp0 (Max players): The cap is 0 slots; ts30 (Group limit): Teams cap at 30; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Which Rust Player Stats lists and filters include Dev Server?
These Rust Player Stats lists take Dev Server: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server rules
Which map is running on Dev Server?
Dev Server runs a game-generated procedural map: size 4,500, seed 663008107. Same size, same seed, same map, so RustMaps shows it from this page.
What are the rules and settings on Dev Server?
Nothing in the name of Dev Server states a gather rate. Groups top out at 30 players. gather, build, raid: the standard game: that is the survival game mode. Fighting and raiding between players is allowed. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: VAC.
Player counts
How full is Dev Server right now?
0 players are logged on to Dev Server as it stands. Averaged across seven days: 0 players. The high point: 1. It drew its biggest crowd of the last 48 hours at 07:00 UTC: 0 players on average.
Where does Dev Server sit in the rankings?
Player hours over seven days place Dev Server at #14,833, among the top 67% of ranked servers.
Wipe timing
What is the wipe schedule on Dev Server?
The record holds too few of Dev Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. The world it runs now was made 26 days 15 hours ago.
What does wipe day look like on Dev Server?
At their busiest, its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
Connect
How do I join Dev Server?
Console route: F1 in Rust, then client.connect 158.69.226.187:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.
GlossaryServer tags
what each one meansPublished as mp0,ptrak,$r?,v2635,gmvanilla,cs168909,ts30,^o^z
Game
gmvanilla
mp0
ts30
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.