Online 159.196.80.94:28015 checked 11m ago
Rusted Outback PVE [Perth]
By the numbersMatch stats
against its 30 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 24% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 20 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 13:14 UTC18d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server details
Is Rusted Outback PVE [Perth] online, and how reliable is it?
The lights are on at Rusted Outback PVE [Perth]: online as you read this. The reported uptime puts the last restart at roughly 4 days 2 hours ago. 168 of 168 hours were up over the last 7 full days, 100% of the time. Rust Player Stats logged it for the first time on 13 September 2026.
Does Rusted Outback PVE [Perth] run smoothly?
Averaging 59 server fps across the last 48 hours, it held a floor of 48. Its entity count reached 93,618: buildings, deployables and the rest of the world. Memory use reached 3,667 MB. Lag, to a player, is these two together: low fps and a rising entity count.
Which Rust version is Rusted Outback PVE [Perth] on?
On Windows, Rusted Outback PVE [Perth] runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but the protocol has to match to join.
Where is Rusted Outback PVE [Perth] located?
No region is published by Rusted Outback PVE [Perth]. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 159.196.80.94:28015 is the address.
Lists and filters
What do the server tags on Rusted Outback PVE [Perth] mean?
gmrust (Game mode): The standard Rust survival rules apply here; mp30 (Max players): Slot count: 30; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded are the tags Rusted Outback PVE [Perth] publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include Rusted Outback PVE [Perth]?
The Rust Player Stats lists that include Rusted Outback PVE [Perth] are: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
Which map is running on Rusted Outback PVE [Perth]?
Size 4,000, seed 1408970281: that is the procedural map Rusted Outback PVE [Perth] runs, generated by the game. The map repeats with that size and seed, and you can view it on RustMaps from here.
What are the rules and settings on Rusted Outback PVE [Perth]?
No gather rate appears in the name of Rusted Outback PVE [Perth]. Up to 8 players to a group, which is the default. gather, build, raid: the standard game: that is the survival game mode. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is on, so Valve's anti-cheat is watching.
Player counts
What is the population on Rusted Outback PVE [Perth] at the moment?
0 of 30 slots are filled on Rusted Outback PVE [Perth] right now. Averaged across seven days: 0 players. The high point: 2. It drew its biggest crowd of the last 48 hours at 08:00 UTC: 2 players on average.
Where does Rusted Outback PVE [Perth] sit in the rankings?
The last seven days put Rusted Outback PVE [Perth] at #5,387 on player hours: top 24% of all ranked servers.
Wipe days
What is the wipe schedule on Rusted Outback PVE [Perth]?
To tell its rhythm, more of Rusted Outback PVE [Perth]'s wipes need to be on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 18 days ago, its current world was made.
What does wipe day look like on Rusted Outback PVE [Perth]?
4 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 20 hours after the latest wipe.
Joining the server
How do I join Rusted Outback PVE [Perth]?
Press F1 in Rust, bring up the console and enter client.connect 159.196.80.94:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you. https://www.devcon1.com is where its website lives.
GlossaryServer tags
what each one meansPublished as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp30
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.