Rust Player Stats
Live UTC 37,293 playing

Offline NA 159.26.100.225:28015 checked 9d ago

In Rust We Trust

monthly wipes vanillamoddedoxide
Players now0
Slots100
Full0%
7-day average0peak –
Rank#15,308top 70% · #1559 in NA
Last wipe25d agomonthly schedule
Next wipe7d 16hThu 5 Nov, 19:00 UTC FW
Launch Rust and join

By the numbersMatch stats

against its 100 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 70%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct20 Oct22 Oct24 Oct26 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 7d 16h The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 16hThu 5 Nov, 19:00 UTCFW
  2. 35d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 23 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 04:29 UTC13d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is In Rust We Trust online, and how reliable is it?

Down at the moment, In Rust We Trust was last seen 9 days 12 hours ago. 0% of the time over the last 7 full days, which is 0 of 168 hours up. The first record Rust Player Stats has of it is 16 October 2026.

Which Rust version is In Rust We Trust on?

On Windows, In Rust We Trust runs Rust network protocol 2634 and build 166652. To get in, your game needs the same protocol; Steam handles the update.

Where is In Rust We Trust located?

In Rust We Trust gives North America as its location, with the NA tag. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 159.26.100.225:28015.

Server tags

What do the server tags on In Rust We Trust mean?

gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): The cap is 100 slots; ts8 (Group limit): Teams cap at 8, the game default; v2634 (Protocol): To join, your game has to run protocol 2634; cs166652 (Build): The game build here is 166652; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe is the monthly wipe here; ^v (Vanilla): Facepunch's game unaltered: no rates, kits or rules are changed; ^r (Roleplay): This one runs roleplay; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is its category: plugins or settings change how it plays; NA (North America): The server browser files it under North America are the tags In Rust We Trust publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include In Rust We Trust?

The Rust Player Stats lists that include In Rust We Trust are: Modded Rust servers, live, Rust roleplay servers, live and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Map and rules

Which map is running on In Rust We Trust?

In Rust We Trust runs a map the game generates: procedural.

What are the rules and settings on In Rust We Trust?

No gather rate appears in the name of In Rust We Trust. Groups top out at 8 players, the default for the game. It plays as roleplay, roleplay rules, towns and jobs. The server browser files it under Modded: plugins or settings change the game. Oxide plugins are running. Its self-description is vanilla: facepunch's game unaltered: no rates, kits or rules are changed. VAC is on, so Valve's anti-cheat is watching.

Live counts

How full is In Rust We Trust right now?

The board shows In Rust We Trust offline, last seen 9 days 12 hours ago.

Where does In Rust We Trust sit in the rankings?

In North America it is #1,559, and #15,308 on seven-day player hours, in the top 70% of all ranked servers: In Rust We Trust.

Wipe days

What is the wipe schedule on In Rust We Trust?

The force wipe is the only wipe for In Rust We Trust, once a month. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. The world it runs now was made 25 days 9 hours ago. The wipe schedule in its tags is monthly.

What does wipe day look like on In Rust We Trust?

The average busiest point of its recent wipes was 1 players. 23 hours after the wipe, the crowd peaked on the latest wipe.

Connect

How do I join In Rust We Trust?

In the Rust console (F1) type client.connect 159.26.100.225:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^v,^r,NA,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players The cap is 100 slots.
ts8
Group limit Teams cap at 8, the game default.
v2634
Protocol To join, your game has to run protocol 2634.
cs166652
Build The game build here is 166652.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe is the monthly wipe here.

Difficulty

^v
Vanilla Facepunch's game unaltered: no rates, kits or rules are changed.

Gameplay

^r
Roleplay This one runs roleplay.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is its category: plugins or settings change how it plays.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.