Offline 159.26.105.141:28025 checked 13d ago
RustSkinLab Content Studio
By the numbersMatch stats
against its 2 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is RustSkinLab Content Studio online, and how reliable is it?
RustSkinLab Content Studio sits offline; 13 days 22 hours ago is when it was last seen. 0% of the time over the last 7 full days, which is 0 of 168 hours up. The first record Rust Player Stats has of it is 14 October 2026.
Which Rust version is RustSkinLab Content Studio on?
On Windows, RustSkinLab Content Studio runs Rust network protocol 2634 and build 166494. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is RustSkinLab Content Studio located?
Nothing on RustSkinLab Content Studio states a region. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 159.26.105.141:28025.
Tags
What do the server tags on RustSkinLab Content Studio mean?
Tags published by RustSkinLab Content Studio and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp2 (Max players): Slot count: 2; ts8 (Group limit): The default 8 per team applies here; v2634 (Protocol): Game protocol 2634: join only if your game matches that version; cs166494 (Build): Build number: 166494; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include RustSkinLab Content Studio?
These Rust Player Stats lists take RustSkinLab Content Studio: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
Which map is running on RustSkinLab Content Studio?
A procedural map, generated by the game, is what RustSkinLab Content Studio runs.
What are the rules and settings on RustSkinLab Content Studio?
No gather rate appears in the name of RustSkinLab Content Studio. Groups top out at 8 players, the default for the game. survival, gather, build, raid: the standard game. You can fight and raid other players here. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Oxide. Anti-cheat is on: VAC.
Live counts
What is the population on RustSkinLab Content Studio at the moment?
Last seen 13 days 22 hours ago, RustSkinLab Content Studio is offline right now.
Where does RustSkinLab Content Studio sit in the rankings?
Player hours over seven days place RustSkinLab Content Studio at #15,191, among the top 70% of ranked servers.
Wipe days
What is the wipe schedule on RustSkinLab Content Studio?
The rhythm of RustSkinLab Content Studio's wipes cannot be told yet, because not enough are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 26 days 22 hours ago is when its current world was made.
Connect
How do I join RustSkinLab Content Studio?
In the Rust console (F1) type client.connect 159.26.105.141:28025. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.
GlossaryServer tags
what each one meansPublished as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp2
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.