Rust Player Stats
Live UTC 60,085 playing

Offline 159.26.105.183:28015 checked 24d ago

Build System Dev

moddedoxide
Players now1
Slots10
Full10%
7-day average0peak –
Rank#13,813top 61%
Last wipe24d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now1
10% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 61%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Build System Dev online, and how reliable is it?

Down at the moment, Build System Dev was last seen 24 days 6 hours ago. 0% of the time over the last 7 full days, which is 0 of 168 hours up. Rust Player Stats logged it for the first time on 4 October 2026.

Which Rust version is Build System Dev on?

Windows carries Rust network protocol 2634 and build 166652 at Build System Dev. Steam updates your game for you, but the protocol has to match to join.

Where is Build System Dev located?

Nothing on Build System Dev states a region. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 159.26.105.183:28015 is the address.

Lists and filters

What do the server tags on Build System Dev mean?

Tags published by Build System Dev and picked up by the in-game browser: gmrust (Game mode): Rust survival as standard; mp10 (Max players): The cap is 10 slots; ts8 (Group limit): The default 8 per team applies here; v2634 (Protocol): Your game must be on protocol 2634 to get in; cs166652 (Build): The game build here is 166652; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Build System Dev?

These Rust Player Stats lists take Build System Dev: Modded Rust servers, live and Build and creative servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server rules

Which map is running on Build System Dev?

The game generates the procedural map on Build System Dev.

What are the rules and settings on Build System Dev?

Nothing in the name of Build System Dev states a gather rate. Groups top out at 8 players, the default for the game. It plays as survival, build, gather and raid in the standard game. You can fight and raid other players here. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Oxide. Anti-cheat is on: VAC.

Live counts

What is the population on Build System Dev at the moment?

Last seen 24 days 6 hours ago, Build System Dev is offline right now.

Where does Build System Dev sit in the rankings?

Ranked #13,813 on seven-day player hours, Build System Dev is in the top 61% of all ranked servers.

Wipe days

What is the wipe schedule on Build System Dev?

The record holds too few of Build System Dev's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 24 days 22 hours ago, its current world was made.

Connect

How do I join Build System Dev?

Console route: F1 in Rust, then client.connect 159.26.105.183:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp10
Max players The cap is 10 slots.
ts8
Group limit The default 8 per team applies here.
v2634
Protocol Your game must be on protocol 2634 to get in.
cs166652
Build The game build here is 166652.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.