Rust Player Stats
Live UTC 73,970 playing

Offline 159.26.112.93:28025 checked 24d ago

RustSkinLab Content Studio

moddedoxide
Players now1
Slots2
Full50%
7-day average0peak –
Rank#13,882top 61%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 2 slots
Players now1
50% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 61%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct6 Oct7 Oct9 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is RustSkinLab Content Studio online, and how reliable is it?

RustSkinLab Content Studio sits offline; 24 days 17 hours ago is when it was last seen. 0% of the time over the last 7 full days, which is 0 of 168 hours up. On 2 October 2026, Rust Player Stats saw it for the first time.

Which Rust version is RustSkinLab Content Studio on?

Rust network protocol 2634 and build 166494 on Windows: that is the setup at RustSkinLab Content Studio. To get in, your game needs the same protocol; Steam handles the update.

Where is RustSkinLab Content Studio located?

No region is published by RustSkinLab Content Studio. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 159.26.112.93:28025.

Tags

What do the server tags on RustSkinLab Content Studio mean?

Tags published by RustSkinLab Content Studio and picked up by the in-game browser: gmrust (Game mode): Rust survival as standard; mp2 (Max players): Slot count: 2; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2634 (Protocol): To join, your game has to run protocol 2634; cs166494 (Build): The game build here is 166494; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include RustSkinLab Content Studio?

The Rust Player Stats lists that include RustSkinLab Content Studio are: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

Which map is running on RustSkinLab Content Studio?

A procedural map, generated by the game, is what RustSkinLab Content Studio runs.

What are the rules and settings on RustSkinLab Content Studio?

Nothing in the name of RustSkinLab Content Studio states a gather rate. The cap is 8 players per group, the game's default. build, gather and raid in the standard game: that is the survival game mode. You can fight and raid other players here. Plugins or settings change the game, so the server browser lists it as Modded. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.

Live counts

What is the population on RustSkinLab Content Studio at the moment?

Down at the moment, RustSkinLab Content Studio was last seen 24 days 17 hours ago.

Where does RustSkinLab Content Studio sit in the rankings?

Ranked #13,882 on seven-day player hours, RustSkinLab Content Studio is in the top 61% of all ranked servers.

Wipe schedule

What is the wipe schedule on RustSkinLab Content Studio?

To tell its rhythm, more of RustSkinLab Content Studio's wipes need to be on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 26 days 21 hours ago is when its current world was made.

How to join

How do I join RustSkinLab Content Studio?

Console route: F1 in Rust, then client.connect 159.26.112.93:28025. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp2
Max players Slot count: 2.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2634
Protocol To join, your game has to run protocol 2634.
cs166494
Build The game build here is 166494.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code There's no region code on this one.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.