Offline 159.26.112.93:28025 checked 24d ago
RustSkinLab Content Studio
By the numbersMatch stats
against its 2 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server details
Is RustSkinLab Content Studio online, and how reliable is it?
RustSkinLab Content Studio sits offline; 24 days 17 hours ago is when it was last seen. 0% of the time over the last 7 full days, which is 0 of 168 hours up. On 2 October 2026, Rust Player Stats saw it for the first time.
Which Rust version is RustSkinLab Content Studio on?
Rust network protocol 2634 and build 166494 on Windows: that is the setup at RustSkinLab Content Studio. To get in, your game needs the same protocol; Steam handles the update.
Where is RustSkinLab Content Studio located?
No region is published by RustSkinLab Content Studio. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 159.26.112.93:28025.
Tags
What do the server tags on RustSkinLab Content Studio mean?
Tags published by RustSkinLab Content Studio and picked up by the in-game browser: gmrust (Game mode): Rust survival as standard; mp2 (Max players): Slot count: 2; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2634 (Protocol): To join, your game has to run protocol 2634; cs166494 (Build): The game build here is 166494; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Which Rust Player Stats lists and filters include RustSkinLab Content Studio?
The Rust Player Stats lists that include RustSkinLab Content Studio are: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
Which map is running on RustSkinLab Content Studio?
A procedural map, generated by the game, is what RustSkinLab Content Studio runs.
What are the rules and settings on RustSkinLab Content Studio?
Nothing in the name of RustSkinLab Content Studio states a gather rate. The cap is 8 players per group, the game's default. build, gather and raid in the standard game: that is the survival game mode. You can fight and raid other players here. Plugins or settings change the game, so the server browser lists it as Modded. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.
Live counts
What is the population on RustSkinLab Content Studio at the moment?
Down at the moment, RustSkinLab Content Studio was last seen 24 days 17 hours ago.
Where does RustSkinLab Content Studio sit in the rankings?
Ranked #13,882 on seven-day player hours, RustSkinLab Content Studio is in the top 61% of all ranked servers.
Wipe schedule
What is the wipe schedule on RustSkinLab Content Studio?
To tell its rhythm, more of RustSkinLab Content Studio's wipes need to be on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 26 days 21 hours ago is when its current world was made.
How to join
How do I join RustSkinLab Content Studio?
Console route: F1 in Rust, then client.connect 159.26.112.93:28025. Or use Launch Rust here, which opens Rust through Steam and connects you.
GlossaryServer tags
what each one meansPublished as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp2
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.