Rust Player Stats
Live UTC 60,760 playing

Online 159.69.226.149:28015 checked 11m ago

DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me

moddedoxide
Players now0
Slots50
Full0%
7-day average2peak 11
Rank#2,407top 11%
Last wipe11d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average2
players on an average hour this week
7-day peak11
the fullest it got this week
48-hour peak4
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps52
average over 48 hours; 60 or more is smooth
Standingtop 11%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123412:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

FitnessServer performance

02040608012:0021:0006:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap12.5 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak8players, last three wipes
crowd held0%else halves by day 4

The first 48 hours of its last wipes

Sat 17 OctThu 1 OctSat 19 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 28 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 09:42 UTC11d ago 9 – running 0
Thu 1 Oct, 18:23 UTC FW26d ago 8 halved by day 5 15.6 days 0
Sat 19 Sep, 07:19 UTC39d ago 7 halved by day 3 12.5 days 1
Fri 18 Sep, 16:41 UTC39d ago 7 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me online, and how reliable is it?

The lights are on at DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me: online as you read this. About 5 hours ago is when it restarted, judging by its reported uptime. 168 of 168 hours were up over the last 7 full days, 100% of the time. The first record Rust Player Stats has of it is 13 September 2026.

Does DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me run smoothly?

52 server fps on average over 48 hours, and never under 7. Its entity count reached 97,942: buildings, deployables and the rest of the world. Memory use reached 3,485 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me on?

Rust network protocol 2635 and build 168909 on Windows: that is the setup at DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me located?

Nothing on DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me states a region. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 159.69.226.149:28015.

Server tags

What do the server tags on DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me mean?

The game's server browser reads these tags from DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): The cap is 50 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me?

The Rust Player Stats lists that include DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me are: Modded Rust servers, live and Rust servers with zombies. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server rules

Which map is running on DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me?

The procedural map on DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me is size 3,500, generated by the game from seed 1768323314. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me?

Nothing in the name of DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me states a gather rate. Up to 8 players to a group, which is the default. gather, build, raid: the standard game: that is the survival game mode. PvP is on, and so is raiding. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Oxide. VAC is on, so Valve's anti-cheat is watching.

Population

How full is DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me right now?

Out of 50 slots, 0 are taken on DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me at this moment. Averaged across seven days: 2 players. The high point: 11. The busiest stretch of the last 48 hours came at 18:00 UTC, averaging 4 players.

Where does DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me sit in the rankings?

Player hours over seven days place DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me at #2,407, among the top 11% of ranked servers.

Wipe schedule

What is the wipe schedule on DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me?

There is no next wipe to predict for DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me, which wipes at irregular times. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 11 days 1 hours ago, its current world was made.

What does wipe day look like on DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me?

The average busiest point of its recent wipes was 8 players. 28 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 4, it had fallen below half when it didn't hold.

Joining the server

How do I join DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me?

Press F1 in Rust, bring up the console and enter client.connect 159.69.226.149:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players The cap is 50 slots.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code There's no region code on this one.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.