Online 160.251.173.186:28015 checked 7m ago
RustServer_21050
By the numbersMatch stats
against its 50 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 41 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 15:12 UTC27d ago | 3 | – | running | 0 |
| Fri 25 Sep, 16:05 UTC34d ago | 1 | halved by day 1 | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is RustServer_21050 online, and how reliable is it?
Right now RustServer_21050 is online. The reported uptime puts the last restart at roughly 5 days 17 hours ago. The last 7 full days put it at 167 of 168 hours up, 99% uptime. The first record Rust Player Stats has of it is 24 September 2026.
Does RustServer_21050 run smoothly?
Averaging 72 server fps across the last 48 hours, it held a floor of 48. Its entity count reached 71,458: buildings, deployables and the rest of the world. The memory ceiling was 4,161 MB. What players feel as lag is low fps paired with an entity count on the rise.
Which Rust version is RustServer_21050 on?
Linux carries Rust network protocol 2635 and build 168909 at RustServer_21050. To get in, your game needs the same protocol; Steam handles the update.
Where is RustServer_21050 located?
Nothing on RustServer_21050 states a region. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 160.251.173.186:28015 is the address.
Server tags
What do the server tags on RustServer_21050 mean?
The game's server browser reads these tags from RustServer_21050: gmrust (Game mode): Rust survival as standard; mp50 (Max players): Slot count: 50; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include RustServer_21050?
You will find RustServer_21050 on the following Rust Player Stats lists: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
Which map is running on RustServer_21050?
Size 3,500, seed 12830: that is the procedural map RustServer_21050 runs, generated by the game. Same size, same seed, same map, so RustMaps shows it from this page.
What are the rules and settings on RustServer_21050?
No gather rate appears in the name of RustServer_21050. The cap is 8 players per group, the game's default. It plays as survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Oxide. VAC is on, so Valve's anti-cheat is watching.
Population
How full is RustServer_21050 right now?
Out of 50 slots, 0 are taken on RustServer_21050 at this moment. Seven days back gives an average of 0 players and a peak of 3. The busiest stretch of the last 48 hours came at 12:00 UTC, averaging 1 players.
Where does RustServer_21050 sit in the rankings?
Player hours over seven days place RustServer_21050 at #5,615, among the top 25% of ranked servers.
Wipe days
What is the wipe schedule on RustServer_21050?
The record holds too few of RustServer_21050's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. The world it runs now was made 27 days 1 hours ago.
What does wipe day look like on RustServer_21050?
At their busiest, its recent wipes drew 2 players on average. The crowd reached its peak 41 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 1, it had fallen below half when it didn't hold.
Connect
How do I join RustServer_21050?
Press F1 in Rust, bring up the console and enter client.connect 160.251.173.186:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.
GlossaryServer tags
what each one meansPublished as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.