Online 160.251.208.9:28015 checked 12m ago
Raccoon Isle | JAPAN PvE
By the numbersMatch stats
against its 50 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
force wipes onlyNext wipeThursday 5 November, 19:00 UTCin 7d 4h The force wipe · high confidence
Coming wipes
- 7d 4hThu 5 Nov, 19:00 UTCFW
- 35d 4hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 18 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:07 UTC FW27d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is Raccoon Isle | JAPAN PvE online, and how reliable is it?
Online now, Raccoon Isle | JAPAN PvE is up. Going by the uptime it reports, the last restart came about 16 hours ago. The last 7 full days put it at 167 of 168 hours up, 99% uptime. Rust Player Stats logged it for the first time on 13 September 2026.
Does Raccoon Isle | JAPAN PvE run smoothly?
33 server fps on average over 48 hours, and never under 15. Its entity count reached 165,013: buildings, deployables and the rest of the world. 4,042 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.
Which Rust version is Raccoon Isle | JAPAN PvE on?
Linux carries Rust network protocol 2635 and build 168909 at Raccoon Isle | JAPAN PvE. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is Raccoon Isle | JAPAN PvE located?
Nothing in the tags places Raccoon Isle | JAPAN PvE, but its name points to Asia. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 160.251.208.9:28015.
Tags
What do the server tags on Raccoon Isle | JAPAN PvE mean?
The game's server browser reads these tags from Raccoon Isle | JAPAN PvE: gmrust (Game mode): The standard Rust survival rules apply here; mp50 (Max players): The cap is 50 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^m (Monthly): The wipe comes once a month, with the force wipe from Facepunch; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is its category: plugins or settings change how it plays. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include Raccoon Isle | JAPAN PvE?
These Rust Player Stats lists take Raccoon Isle | JAPAN PvE: Modded Rust servers, live. These filters on the server list bring it up: Region: Asia; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
Which map is running on Raccoon Isle | JAPAN PvE?
Size 5,000, seed 1151759046: that is the procedural map Raccoon Isle | JAPAN PvE runs, generated by the game. Same size, same seed, same map, so RustMaps shows it from this page.
What are the rules and settings on Raccoon Isle | JAPAN PvE?
The name of Raccoon Isle | JAPAN PvE does not say what the gather rate is. Groups top out at 8 players, the default for the game. survival, gather, build, raid: the standard game. You can fight and raid other players here. Under Modded in the server browser: the game is changed by plugins or settings. It runs plugins: Oxide. VAC is on, so Valve's anti-cheat is watching.
Player counts
How full is Raccoon Isle | JAPAN PvE right now?
The board shows Raccoon Isle | JAPAN PvE at 1 players, with 50 slots in total. Seven days back gives an average of 0 players and a peak of 2. The busiest stretch of the last 48 hours came at 13:00 UTC, averaging 0 players.
Where does Raccoon Isle | JAPAN PvE sit in the rankings?
The last seven days put Raccoon Isle | JAPAN PvE at #11,361 on player hours: top 51% of all ranked servers.
Wipe schedule
What is the wipe schedule on Raccoon Isle | JAPAN PvE?
Once a month, Raccoon Isle | JAPAN PvE wipes with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. The world it runs now was made 27 days 16 hours ago. A monthly wipe schedule is published in its tags.
What does wipe day look like on Raccoon Isle | JAPAN PvE?
The average busiest point of its recent wipes was 3 players. The crowd reached its peak 18 hours after the latest wipe.
Connect
How do I join Raccoon Isle | JAPAN PvE?
Press F1 in Rust, bring up the console and enter client.connect 160.251.208.9:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.
GlossaryServer tags
what each one meansPublished as mp50,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.