Rust Player Stats
Live UTC 42,587 playing

Online 160.251.209.247:28015 checked 13m ago

TJA4

moddedoxide
Players now0
Slots150
Full0%
7-day average0peak –
Rank#15,264top 69%
Last wipe147d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 150 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps83
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123405:0014:0000:0008:0017:0002:00

Hourly average and peak, UTC.

FitnessServer performance

025507510005:0014:0000:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is TJA4 online, and how reliable is it?

Online now, TJA4 is up. About 6 days 4 hours ago is when it restarted, judging by its reported uptime. 167 of 168 hours were up over the last 7 full days, 99% of the time. Rust Player Stats logged it for the first time on 13 September 2026.

Does TJA4 run smoothly?

Averaging 83 server fps across the last 48 hours, it held a floor of 66. Up to 101,817 entities sat in the world, buildings and deployables included. Memory use reached 6,347 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is TJA4 on?

Rust network protocol 2627 and build 153611 on Linux: that is the setup at TJA4. Steam updates your game for you, but the protocol has to match to join.

Where is TJA4 located?

No region is published by TJA4. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 160.251.209.247:28015 is the address.

Server tags

What do the server tags on TJA4 mean?

The game's server browser reads these tags from TJA4: gmrust (Game mode): The standard Rust survival rules apply here; mp150 (Max players): Slot count: 150; ts8 (Group limit): Teams cap at 8, the game default; v2627 (Protocol): Your game must be on protocol 2627 to get in; cs153611 (Build): Build number: 153611; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include TJA4?

These Rust Player Stats lists take TJA4: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

Which map is running on TJA4?

The procedural map on TJA4 is size 4,000, generated by the game from seed 10801. Same size, same seed, same map, so RustMaps shows it from this page. Its map is called Custom Map.

What are the rules and settings on TJA4?

Nothing in the name of TJA4 states a gather rate. The cap is 8 players per group, the game's default. survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded: plugins or settings change the game. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.

Population

How full is TJA4 right now?

0 of 150 slots are filled on TJA4 right now. Averaged out across the past week, the count is 0 players.

Where does TJA4 sit in the rankings?

The last seven days put TJA4 at #15,264 on player hours: top 69% of all ranked servers.

Wipe timing

What is the wipe schedule on TJA4?

The rhythm of TJA4's wipes cannot be told yet, because not enough are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now was made 147 days 2 hours ago.

How to join

How do I join TJA4?

In the Rust console (F1) type client.connect 160.251.209.247:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp150,ptrak,$r?,v2627,gmrust,cs153611,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp150
Max players Slot count: 150.
ts8
Group limit Teams cap at 8, the game default.
v2627
Protocol Your game must be on protocol 2627 to get in.
cs153611
Build Build number: 153611.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.