Online 160.251.236.248:28015 checked 7m ago
Ninniku_Server
By the numbersMatch stats
against its 10 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:17 UTC FW27d ago | 1 | – | running | 0 |
| Thu 1 Oct, 00:25 UTC28d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server details
Is Ninniku_Server online, and how reliable is it?
Online now, Ninniku_Server is up. The reported uptime puts the last restart at roughly 21 hours ago. 99% of the time over the last 7 full days, which is 167 of 168 hours up. The first record Rust Player Stats has of it is 30 September 2026.
Does Ninniku_Server run smoothly?
The last 48 hours average out at 70 server fps; it never dropped below 31. Up to 104,842 entities sat in the world, buildings and deployables included. 4,027 MB of memory was the high point. What players feel as lag is low fps paired with an entity count on the rise.
Which Rust version is Ninniku_Server on?
On Linux, Ninniku_Server runs Rust network protocol 2635 and build 167781. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is Ninniku_Server located?
There is no region published on Ninniku_Server. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 160.251.236.248:28015 is the address.
Tags
What do the server tags on Ninniku_Server mean?
The game's server browser reads these tags from Ninniku_Server: gmrust (Game mode): Rust survival as standard; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Which Rust Player Stats lists and filters include Ninniku_Server?
You will find Ninniku_Server on the following Rust Player Stats lists: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
Which map is running on Ninniku_Server?
Ninniku_Server runs a game-generated procedural map: size 4,250, seed 818666203. The map repeats with that size and seed, and you can view it on RustMaps from here.
What are the rules and settings on Ninniku_Server?
Nothing in the name of Ninniku_Server states a gather rate. The cap is 8 players per group, the game's default. It plays as survival, gather, build, raid: the standard game. You can fight and raid other players here. Under Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.
Player counts
How full is Ninniku_Server right now?
The board shows Ninniku_Server at 1 players, with 10 slots in total. The seven-day average sits at 0 players; the peak reached 1. Peak traffic in the last 48 hours landed at 03:00 UTC, averaging 1 players.
Where does Ninniku_Server sit in the rankings?
Ranked #6,448 on seven-day player hours, Ninniku_Server is in the top 29% of all ranked servers.
Wipe days
What is the wipe schedule on Ninniku_Server?
To tell its rhythm, more of Ninniku_Server's wipes need to be on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 27 days 22 hours ago is when its current world was made.
What does wipe day look like on Ninniku_Server?
At their busiest, its recent wipes drew 1 players on average. 5 hours after the wipe, the crowd peaked on the latest wipe.
Connect
How do I join Ninniku_Server?
Press F1 in Rust, bring up the console and enter client.connect 160.251.236.248:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.
GlossaryServer tags
what each one meansPublished as mp10,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.