Rust Player Stats
Live UTC 66,925 playing

Online NA 162.120.4.46:10000 checked 9m ago

Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights

monthly wipes moddedoxidepve
Players now0
Slots60
Full0%
7-day average1peak 5
Rank#3,751top 17% · #624 in NA
Last wipe27d agomonthly schedule
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW
Launch Rust and join

By the numbersMatch stats

against its 60 slots
Players now0
0% of the slots taken
7-day average1
players on an average hour this week
7-day peak5
the fullest it got this week
48-hour peak2
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps207
average over 48 hours; 60 or more is smooth
Standingtop 17%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.511.5213:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 17% of all ranked servers, top 34% in NA. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 7d 6h The force wipe · high confidence

usual gap0.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak5players, last three wipes

Coming wipes

  1. 7d 6hThu 5 Nov, 19:00 UTCFW
  2. 35d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepWed 30 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 4 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:48 UTC FW27d ago 4 – running 1
Wed 30 Sep, 23:13 UTC28d ago 6 – 0.8 days 1
Wed 30 Sep, 16:35 UTC28d ago 6 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights online, and how reliable is it?

The lights are on at Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights: online as you read this. The reported uptime puts the last restart at roughly 11 hours ago. 99% of the time over the last 7 full days, which is 167 of 168 hours up. The first record Rust Player Stats has of it is 13 September 2026.

Does Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights run smoothly?

The last 48 hours average out at 207 server fps; it never dropped below 118. Its entity count reached 121,803: buildings, deployables and the rest of the world. The memory ceiling was 5,144 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights located?

Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights gives North America as its location, with the NA tag. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 162.120.4.46:10000.

Tags

What do the server tags on Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights mean?

The game's server browser reads these tags from Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights: gmrust (Game mode): Rust survival as standard; mp60 (Max players): Slot count: 60; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^p (PvE): No player fights: the world is the danger; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; NA (North America): North America is where the browser lists it. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights?

You will find Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights on the following Rust Player Stats lists: Modded Rust servers, live, Best Rust PvE servers (2026) and North America Rust servers. Searching the server list with these filters returns it: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Rules and settings

Which map is running on Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights?

Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights runs a game-generated procedural map: size 4,250, seed 533764160. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights?

Nothing in the name of Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights states a gather rate. Groups top out at 8 players, the default for the game. other players are not fought: that is the pve game mode. Under Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.

Player counts

What is the population on Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights at the moment?

The board shows Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights at 0 players, with 60 slots in total. Averaged across seven days: 1 players. The high point: 5. Peak traffic in the last 48 hours landed at 18:00 UTC, averaging 1 players.

Where does Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights sit in the rankings?

Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights sits at #3,751 for player hours in the past seven days — #624 in North America and inside the top 17% of every ranked server.

Wipe schedule

What is the wipe schedule on Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights?

With the force wipe, Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights wipes once a month. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. 27 days 15 hours ago, its current world was made. The wipe schedule in its tags is monthly.

What does wipe day look like on Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights?

5 players on average is what its recent wipes drew at their busiest. 4 hours after the wipe, the crowd peaked on the latest wipe.

Joining the server

How do I join Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights?

In the Rust console (F1) type client.connect 162.120.4.46:10000. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp60,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp60
Max players Slot count: 60.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly Monthly wipes, timed to Facepunch's force wipe.

Gameplay

^p
PvE No player fights: the world is the danger.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Region

NA
North America North America is where the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.