Rust Player Stats
Live UTC 43,286 playing

Offline EA 162.222.17.239:26666 checked 1d ago

JumpRust.com - Test

biweekly wipes vanillamoddedoxide
Players now1
Slots?
Full–
7-day average1peak 1
Rank#10,017top 45% · #453 in EA
Last wipe1d agobiweekly schedule
Next wipe7d 10hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its unknown slots
Players now1
no slot count published
7-day average1
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list3 of 48 hours
hours it answered in the last two days
Server fps30
average over 48 hours; 60 or more is smooth
Standingtop 45%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeakWipe
00.250.50.75110:0016:0017:00Wiped Tue 27 Oct, 10:13 UTCWIPE

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 45% of all ranked servers, top 81% in EA. Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeThursday 5 November, 19:00 UTCin 7d 10h The force wipe · high confidence

usual gap1.8 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 10hThu 5 Nov, 19:00 UTCFW
  2. 12d 8hTue 10 Nov, 16:52 UTC
  3. 26d 8hTue 24 Nov, 16:52 UTC
  4. 35d 10hThu 3 Dec, 19:00 UTCFW
  5. 40d 8hTue 8 Dec, 16:52 UTC

The first 48 hours of its last wipes

Sun 25 OctThu 22 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 16:52 UTC1d ago – – running 1
Tue 27 Oct, 10:13 UTC1d ago – – – 0
Sun 25 Oct, 14:18 UTC3d ago 1 – 1.8 days 1
Thu 22 Oct, 09:48 UTC6d ago 1 – 3.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is JumpRust.com - Test online, and how reliable is it?

Down at the moment, JumpRust.com - Test was last seen 39 hours ago. Going by the uptime it reports, the last restart came about 13 minutes ago. 7 of 168 hours were up over the last 7 full days, 4% of the time. The first record Rust Player Stats has of it is 17 October 2026.

Does JumpRust.com - Test run smoothly?

The last 48 hours average out at 30 server fps; it never dropped below 30. Up to 503 entities sat in the world, buildings and deployables included. 1,128 MB of memory was the high point. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is JumpRust.com - Test on?

Rust network protocol 2635 and build 168909 on Windows: that is the setup at JumpRust.com - Test. Steam updates your game for you, but the protocol has to match to join.

Where is JumpRust.com - Test located?

Its EA tag places JumpRust.com - Test in Asia. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 162.222.17.239:26666.

Server tags

What do the server tags on JumpRust.com - Test mean?

The game's server browser reads these tags from JumpRust.com - Test: gmrust (Game mode): Rust survival as standard; mp0 (Max players): The cap is 0 slots; ts32 (Group limit): The team limit is 32; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^b (Biweekly): Wipes come fortnightly; ^v (Vanilla): The game as shipped by Facepunch, with rates, kits and rules untouched; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is its category: plugins or settings change how it plays; EA (East Asia): The server browser files it under East Asia. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Who runs JumpRust.com - Test?

A single operator most likely stands behind JumpRust.com - Test and the 15 other servers we track with the same jumprust.com hostname.

Which Rust Player Stats lists and filters include JumpRust.com - Test?

You will find JumpRust.com - Test on the following Rust Player Stats lists: Modded Rust servers, live. Searching the server list with these filters returns it: Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

Map and rules

Which map is running on JumpRust.com - Test?

The procedural map on JumpRust.com - Test is size 1,000, generated by the game from seed 1337. The map repeats with that size and seed, and you can view it on RustMaps from here. Read the map name off the board: ✿ JumpRust.com日本™ FPS+.

What are the rules and settings on JumpRust.com - Test?

Nothing in the name of JumpRust.com - Test states a gather rate. A group holds 32 players at most. build, gather and raid in the standard game: that is the survival game mode. PvP is on, and so is raiding. The server browser files it under Modded: plugins or settings change the game. It runs plugins: Oxide. The word it uses is vanilla: the game as shipped by Facepunch, with rates, kits and rules untouched. VAC is on, so Valve's anti-cheat is watching.

Population

How full is JumpRust.com - Test right now?

Down at the moment, JumpRust.com - Test was last seen 39 hours ago. Averaged across seven days: 1 players. The high point: 1. Peak traffic in the last 48 hours landed at 17:00 UTC, averaging 1 players.

Where does JumpRust.com - Test sit in the rankings?

In Asia it is #453, and #10,017 on seven-day player hours, in the top 45% of all ranked servers: JumpRust.com - Test.

Wipe days

What is the wipe schedule on JumpRust.com - Test?

With so few of JumpRust.com - Test's wipes logged, its tag is what the prediction goes on, not a confirmed schedule. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. The world it runs now was made 39 hours ago. Its tags carry an every-two-weeks wipe schedule.

What does wipe day look like on JumpRust.com - Test?

At their busiest, its recent wipes drew 1 players on average. The crowd reached its peak 0 hours after the latest wipe.

Joining the server

How do I join JumpRust.com - Test?

Press F1 in Rust, bring up the console and enter client.connect 162.222.17.239:26666. The Launch Rust button here does the same, opening Rust via Steam and connecting you. You will find the website at https://jumprust.com.

GlossaryServer tags

what each one means

Published as mp0,ptrak,$r?,v2635,^b,^v,EA,gmrust,cs168909,ts32,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp0
Max players The cap is 0 slots.
ts32
Group limit The team limit is 32.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly Wipes come fortnightly.

Difficulty

^v
Vanilla The game as shipped by Facepunch, with rates, kits and rules untouched.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is its category: plugins or settings change how it plays.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.