Rust Player Stats
Live UTC 48,102 playing

Online 162.230.243.193:28010 checked 12m ago

Buckeye Beavers

moddedcarbon
Players now0
Slots60
Full0%
7-day average0peak –
Rank#15,269top 69%
Last wipe7d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 60 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps58
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123403:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

FitnessServer performance

02040608003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 01:26 UTC7d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is Buckeye Beavers online, and how reliable is it?

Right now Buckeye Beavers is online. About 5 days 5 hours ago is when it restarted, judging by its reported uptime. The last 7 full days put it at 167 of 168 hours up, 99% uptime. On 13 September 2026, Rust Player Stats saw it for the first time.

Does Buckeye Beavers run smoothly?

58 server fps on average over 48 hours, and never under 55. Up to 47,855 entities sat in the world, buildings and deployables included. 3,037 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is Buckeye Beavers on?

On Windows, Buckeye Beavers runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but the protocol has to match to join.

Where is Buckeye Beavers located?

There is no region published on Buckeye Beavers. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 162.230.243.193:28010.

Lists and filters

What do the server tags on Buckeye Beavers mean?

The game's server browser reads these tags from Buckeye Beavers: gmrust (Game mode): Rust survival as standard; mp60 (Max players): The cap is 60 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): The plugin framework is Carbon. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Buckeye Beavers?

You will find Buckeye Beavers on the following Rust Player Stats lists: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

Which map is running on Buckeye Beavers?

Size 3,000, seed 152314775: that is the procedural map Buckeye Beavers runs, generated by the game. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on Buckeye Beavers?

Nothing in the name of Buckeye Beavers states a gather rate. The cap is 8 players per group, the game's default. survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded: plugins or settings change the game. Carbon plugins are running. Anti-cheat is on: VAC.

Player counts

How full is Buckeye Beavers right now?

The board shows Buckeye Beavers at 0 players, with 60 slots in total. The seven-day average for this server is 0 players.

Where does Buckeye Beavers sit in the rankings?

Player hours over seven days place Buckeye Beavers at #15,269, among the top 69% of ranked servers.

Wipe days

What is the wipe schedule on Buckeye Beavers?

The rhythm of Buckeye Beavers's wipes cannot be told yet, because not enough are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 7 days 1 hours ago is when its current world was made.

What does wipe day look like on Buckeye Beavers?

At their busiest, its recent wipes drew 0 players on average. The crowd reached its peak 0 hours after the latest wipe.

Connect

How do I join Buckeye Beavers?

In the Rust console (F1) type client.connect 162.230.243.193:28010. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp60,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival as standard.
mp60
Max players The cap is 60 slots.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code There's no region code on this one.

Mods and access

^z
Modded Modded is its category: plugins or settings change how it plays.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.