Online 162.39.48.96:28015 checked 14m ago
Uncle Sams vanilla 50% upkeep
By the numbersMatch stats
against its 500 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
force wipes onlyNext wipeThursday 5 November, 19:00 UTCin 7d 2h The force wipe · high confidence
Coming wipes
- 7d 2hThu 5 Nov, 19:00 UTCFW
- 35d 2hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:51 UTC FW27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is Uncle Sams vanilla 50% upkeep online, and how reliable is it?
Right now Uncle Sams vanilla 50% upkeep is online. The reported uptime puts the last restart at roughly 3 hours ago. 167 of 168 hours were up over the last 7 full days, 99% of the time. The first record Rust Player Stats has of it is 13 September 2026.
Does Uncle Sams vanilla 50% upkeep run smoothly?
Averaging 232 server fps across the last 48 hours, it held a floor of 102. Buildings, deployables and everything else in the world pushed the entity count to 102,660. The memory ceiling was 3,877 MB. A climbing entity count plus low fps: that is lag, as players experience it.
Which Rust version is Uncle Sams vanilla 50% upkeep on?
Linux carries Rust network protocol 2635 and build 168909 at Uncle Sams vanilla 50% upkeep. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is Uncle Sams vanilla 50% upkeep located?
There is no region published on Uncle Sams vanilla 50% upkeep. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 162.39.48.96:28015.
Tags
What do the server tags on Uncle Sams vanilla 50% upkeep mean?
gmrust (Game mode): Rust survival as standard; mp500 (Max players): Slot count: 500; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): The plugin framework is Carbon are the tags Uncle Sams vanilla 50% upkeep publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include Uncle Sams vanilla 50% upkeep?
You will find Uncle Sams vanilla 50% upkeep on the following Rust Player Stats lists: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Map and rules
Which map is running on Uncle Sams vanilla 50% upkeep?
The procedural map on Uncle Sams vanilla 50% upkeep is size 4,250, generated by the game from seed 2128199742. Same size, same seed, same map, so RustMaps shows it from this page.
What are the rules and settings on Uncle Sams vanilla 50% upkeep?
Nothing in the name of Uncle Sams vanilla 50% upkeep states a gather rate. The cap is 8 players per group, the game's default. build, gather and raid in the standard game: that is the survival game mode. Fighting and raiding between players is allowed. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Carbon. Anti-cheat is on: VAC.
Population
What is the population on Uncle Sams vanilla 50% upkeep at the moment?
0 of 500 slots are filled on Uncle Sams vanilla 50% upkeep right now. Averaged out across the past week, the count is 0 players.
Where does Uncle Sams vanilla 50% upkeep sit in the rankings?
Player hours over seven days place Uncle Sams vanilla 50% upkeep at #15,341, among the top 69% of ranked servers.
Wipe days
What is the wipe schedule on Uncle Sams vanilla 50% upkeep?
The force wipe is the only wipe for Uncle Sams vanilla 50% upkeep, once a month. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. 27 days 21 hours ago, its current world was made.
What does wipe day look like on Uncle Sams vanilla 50% upkeep?
At their busiest, its recent wipes drew 1 players on average. 6 hours after the wipe, the crowd peaked on the latest wipe.
How to join
How do I join Uncle Sams vanilla 50% upkeep?
Console route: F1 in Rust, then client.connect 162.39.48.96:28015. Or use Launch Rust here, which opens Rust through Steam and connects you. https://unclesamsgaming.com/ is where its website lives.
GlossaryServer tags
what each one meansPublished as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp500
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.