Rust Player Stats
Live UTC 32,606 playing

Online 162.43.49.233:28015 checked 6m ago

nikuServer

moddedoxide
Players now0
Slots50
Full0%
7-day average0peak –
Rank#15,349top 69%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps191
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123405:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 05:31 UTC24d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is nikuServer online, and how reliable is it?

Right now nikuServer is online. The reported uptime puts the last restart at roughly 16 hours ago. 167 of 168 hours were up over the last 7 full days, 99% of the time. On 13 September 2026, Rust Player Stats saw it for the first time.

Does nikuServer run smoothly?

Averaging 191 server fps across the last 48 hours, it held a floor of 121. Its entity count reached 56,906: buildings, deployables and the rest of the world. 2,340 MB of memory was the high point. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is nikuServer on?

Rust network protocol 2634 and build 166652 on Linux: that is the setup at nikuServer. Steam updates your game for you, but the protocol has to match to join.

Where is nikuServer located?

There is no region published on nikuServer. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 162.43.49.233:28015.

Lists and filters

What do the server tags on nikuServer mean?

The game's server browser reads these tags from nikuServer: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): The cap is 50 slots; ts8 (Group limit): The default 8 per team applies here; v2634 (Protocol): To join, your game has to run protocol 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include nikuServer?

The Rust Player Stats lists that include nikuServer are: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server rules

Which map is running on nikuServer?

The procedural map on nikuServer is size 4,096, generated by the game from seed 1. The map repeats with that size and seed, and you can view it on RustMaps from here. Read the map name off the board: Custom Map.

What are the rules and settings on nikuServer?

No gather rate appears in the name of nikuServer. Groups top out at 8 players, the default for the game. survival, build, gather and raid in the standard game. PvP is on, and so is raiding. Under Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are running. Anti-cheat is on: VAC.

Population

How full is nikuServer right now?

The board shows nikuServer at 0 players, with 50 slots in total. Averaged out across the past week, the count is 0 players.

Where does nikuServer sit in the rankings?

Player hours over seven days place nikuServer at #15,349, among the top 69% of ranked servers.

Wipe schedule

What is the wipe schedule on nikuServer?

The rhythm of nikuServer's wipes cannot be told yet, because not enough are on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 24 days 22 hours ago is when its current world was made.

What does wipe day look like on nikuServer?

1 players on average is what its recent wipes drew at their busiest. 1 hours after the wipe, the crowd peaked on the latest wipe.

How to join

How do I join nikuServer?

Console route: F1 in Rust, then client.connect 162.43.49.233:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players The cap is 50 slots.
ts8
Group limit The default 8 per team applies here.
v2634
Protocol To join, your game has to run protocol 2634.
cs166652
Build It runs game build 166652.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.