Rust Player Stats
Live UTC 52,161 playing

Online 162.43.74.201:28025 checked 6m ago

[JP] Japan Build Server | Creative

moddedcarbon
Players now1
Slots20
Full5%
7-day average1peak 5
Rank#3,845top 17%
Last wipe21d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 20 slots
Players now1
5% of the slots taken
7-day average1
players on an average hour this week
7-day peak5
the fullest it got this week
48-hour peak4
the busiest hour of the last two days
On the list47 of 48 hours
hours it answered in the last two days
Server fps233
average over 48 hours; 60 or more is smooth
Standingtop 17%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap22.9 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 7

The first 48 hours of its last wipes

Wed 7 OctMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 02:50 UTC21d ago 1 – running 0
Mon 14 Sep, 06:04 UTC44d ago 2 halved by day 7 22.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is [JP] Japan Build Server | Creative online, and how reliable is it?

Right now [JP] Japan Build Server | Creative is online. The reported uptime puts the last restart at roughly 5 days 11 hours ago. The last 7 full days put it at 168 of 168 hours up, 100% uptime. On 13 September 2026, Rust Player Stats saw it for the first time.

Does [JP] Japan Build Server | Creative run smoothly?

The last 48 hours average out at 233 server fps; it never dropped below 157. Its entity count reached 9,847: buildings, deployables and the rest of the world. Memory use reached 1,674 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is [JP] Japan Build Server | Creative on?

On Linux, [JP] Japan Build Server | Creative runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but the protocol has to match to join.

Where is [JP] Japan Build Server | Creative located?

The name of [JP] Japan Build Server | Creative points to Asia, though it publishes no region tag. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 162.43.74.201:28025.

Tags

What do the server tags on [JP] Japan Build Server | Creative mean?

Tags published by [JP] Japan Build Server | Creative and picked up by the in-game browser: gmrust (Game mode): Rust survival as standard; mp20 (Max players): It holds 20 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include [JP] Japan Build Server | Creative?

You will find [JP] Japan Build Server | Creative on the following Rust Player Stats lists: Modded Rust servers, live, Build and creative servers, live and Rust creative servers, live. Under the server list's filters it appears in: Region: Asia; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Rules and settings

Which map is running on [JP] Japan Build Server | Creative?

[JP] Japan Build Server | Creative runs a game-generated procedural map: size 1,500, seed 1337. You can look at it on RustMaps from this page, since size and seed give the same map. Its map is called Custom Map.

What are the rules and settings on [JP] Japan Build Server | Creative?

Nothing in the name of [JP] Japan Build Server | Creative states a gather rate. Up to 8 players to a group, which is the default. gather, build, raid: the standard game: that is the survival game mode. You can fight and raid other players here. Plugins or settings change the game, so the server browser lists it as Modded. It runs plugins: Carbon. Anti-cheat is on: VAC.

Live counts

How full is [JP] Japan Build Server | Creative right now?

The board shows [JP] Japan Build Server | Creative at 1 players, with 20 slots in total. Seven days back gives an average of 1 players and a peak of 5. It drew its biggest crowd of the last 48 hours at 13:00 UTC: 3 players on average.

Where does [JP] Japan Build Server | Creative sit in the rankings?

The last seven days put [JP] Japan Build Server | Creative at #3,845 on player hours: top 17% of all ranked servers.

Wipe timing

What is the wipe schedule on [JP] Japan Build Server | Creative?

The rhythm of [JP] Japan Build Server | Creative's wipes cannot be told yet, because not enough are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 21 days 6 hours ago is when its current world was made.

What does wipe day look like on [JP] Japan Build Server | Creative?

At their busiest, its recent wipes drew 2 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe. Half that peak was held until the next wipe in 0% of its recent wipes. By day 7, it had fallen below half when it didn't hold.

Joining the server

How do I join [JP] Japan Build Server | Creative?

In the Rust console (F1) type client.connect 162.43.74.201:28025. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival as standard.
mp20
Max players It holds 20 slots.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code There's no region code on this one.

Mods and access

^z
Modded The game changes here through plugins or settings, so it's listed under Modded.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.