Rust Player Stats
Live UTC 35,650 playing

Offline 162.43.86.56:28015 checked 1d ago

UNK

moddedoxide
Players now0
Slots10
Full0%
7-day average0peak –
Rank#15,419top 69%
Last wipe31d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list14 of 48 hours
hours it answered in the last two days
Server fps120
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123407:0010:0012:0015:0017:0020:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020007:0010:0012:0015:0017:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep2 Oct8 Oct15 Oct21 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
wipe-day peak4players, last three wipes

The first 48 hours of its last wipes

Sat 26 SepFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 16:24 UTC31d ago 4 – running 1
Fri 25 Sep, 16:38 UTC32d ago 4 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is UNK online, and how reliable is it?

Down at the moment, UNK was last seen 34 hours ago. Going by the uptime it reports, the last restart came about 9 days ago. The last 7 full days put it at 141 of 168 hours up, 84% uptime. Rust Player Stats logged it for the first time on 25 September 2026.

Does UNK run smoothly?

Averaging 120 server fps across the last 48 hours, it held a floor of 81. Its entity count reached 95,011: buildings, deployables and the rest of the world. Memory use reached 5,592 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is UNK on?

On Linux, UNK runs Rust network protocol 2633 and build 165217. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is UNK located?

No region is published by UNK. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 162.43.86.56:28015.

Tags

What do the server tags on UNK mean?

gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Teams cap at 8, the game default; v2633 (Protocol): Game protocol 2633: join only if your game matches that version; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded are the tags UNK publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include UNK?

You will find UNK on the following Rust Player Stats lists: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which map is running on UNK?

UNK runs a game-generated procedural map: size 4,000, seed 1337. The map repeats with that size and seed, and you can view it on RustMaps from here. Its map is called Custom Map.

What are the rules and settings on UNK?

Nothing in the name of UNK states a gather rate. The cap is 8 players per group, the game's default. survival, gather, build, raid: the standard game. PvP is on, and so is raiding. Plugins or settings change the game, so the server browser lists it as Modded. It runs plugins: Oxide. Anti-cheat is on: VAC.

Population

What is the population on UNK at the moment?

Down at the moment, UNK was last seen 34 hours ago. Averaged out across the past week, the count is 0 players.

Where does UNK sit in the rankings?

Ranked #15,419 on seven-day player hours, UNK is in the top 69% of all ranked servers.

Wipe timing

What is the wipe schedule on UNK?

The record holds too few of UNK's wipes to tell its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 31 days 13 hours ago is when its current world was made.

What does wipe day look like on UNK?

4 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 0 hours after the latest wipe.

How to join

How do I join UNK?

In the Rust console (F1) type client.connect 162.43.86.56:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players It holds 10 slots.
ts8
Group limit Teams cap at 8, the game default.
v2633
Protocol Game protocol 2633: join only if your game matches that version.
cs165217
Build Build number: 165217.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code There's no region code on this one.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.