Rust Player Stats
Live UTC 89,289 playing

Online 162.43.90.148:28015 checked 3h ago

BullServer

moddedoxide
Players now0
Slots50
Full0%
7-day average0peak –
Rank#15,323top 69%
Last wipe18d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps86
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123421:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
wipe-day peak4players, last three wipes

The first 48 hours of its last wipes

Fri 9 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 22 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 23:25 UTC18d ago 4 – running 0
Fri 9 Oct, 16:06 UTC19d ago 4 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is BullServer online, and how reliable is it?

Online now, BullServer is up. About 4 days 10 hours ago is when it restarted, judging by its reported uptime. 168 of 168 hours were up over the last 7 full days, 100% of the time. Rust Player Stats logged it for the first time on 13 September 2026.

Does BullServer run smoothly?

86 server fps on average over 48 hours, and never under 60. Up to 102,192 entities sat in the world, buildings and deployables included. 4,220 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is BullServer on?

On Linux, BullServer runs Rust network protocol 2634 and build 167398. To get in, your game needs the same protocol; Steam handles the update.

Where is BullServer located?

There is no region published on BullServer. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 162.43.90.148:28015 is the address.

Server tags

What do the server tags on BullServer mean?

The game's server browser reads these tags from BullServer: gmrust (Game mode): Rust survival as standard; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The default 8 per team applies here; v2634 (Protocol): Your game must be on protocol 2634 to get in; cs167398 (Build): Build number: 167398; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include BullServer?

You will find BullServer on the following Rust Player Stats lists: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which map is running on BullServer?

Size 4,250, seed 1929959448: that is the procedural map BullServer runs, generated by the game. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on BullServer?

No gather rate appears in the name of BullServer. The cap is 8 players per group, the game's default. build, gather and raid in the standard game: that is the survival game mode. PvP is on, and so is raiding. The server browser files it under Modded: plugins or settings change the game. It runs plugins: Oxide. Anti-cheat is on: VAC.

Population

How full is BullServer right now?

0 of 50 slots are filled on BullServer right now. Averaged out across the past week, the count is 0 players.

Where does BullServer sit in the rankings?

Ranked #15,323 on seven-day player hours, BullServer is in the top 69% of all ranked servers.

Wipe timing

What is the wipe schedule on BullServer?

The record holds too few of BullServer's wipes to tell its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 18 days 19 hours ago, its current world was made.

What does wipe day look like on BullServer?

The average busiest point of its recent wipes was 4 players. The crowd reached its peak 22 hours after the latest wipe.

Connect

How do I join BullServer?

Press F1 in Rust, bring up the console and enter client.connect 162.43.90.148:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp50
Max players It holds 50 slots.
ts8
Group limit The default 8 per team applies here.
v2634
Protocol Your game must be on protocol 2634 to get in.
cs167398
Build Build number: 167398.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code There's no region code on this one.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.