Rust Player Stats
Live UTC 38,053 playing

Online 163.245.195.73:26026 checked 9m ago

Nate/tyler

moddedoxide
Players now0
Slots200
Full0%
7-day average0peak 2
Rank#8,352top 38%
Last wipe4d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 200 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak2
the fullest it got this week
48-hour peak2
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps60
average over 48 hours; 60 or more is smooth
Standingtop 38%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.511.5206:0015:0001:0010:0019:0004:00

Hourly average and peak, UTC.

FitnessServer performance

02040608006:0015:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct30 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 19:59 UTC4d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Nate/tyler online, and how reliable is it?

Right now Nate/tyler is online. About 4 days 7 hours ago is when it restarted, judging by its reported uptime. 99% of the time over the last 4 full days, which is 95 of 96 hours up. Rust Player Stats logged it for the first time on 25 October 2026.

Does Nate/tyler run smoothly?

60 server fps on average over 48 hours, and never under 60. Buildings, deployables and everything else in the world pushed the entity count to 31,443. Memory use reached 2,170 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is Nate/tyler on?

On Linux, Nate/tyler runs Rust network protocol 2635 and build 168909. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Nate/tyler located?

No region is published by Nate/tyler. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 163.245.195.73:26026 is the address.

Server tags

What do the server tags on Nate/tyler mean?

The game's server browser reads these tags from Nate/tyler: gmrust (Game mode): The standard Rust survival rules apply here; mp200 (Max players): It holds 200 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is its category: plugins or settings change how it plays. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Nate/tyler?

The Rust Player Stats lists that include Nate/tyler are: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Rules and settings

Which map is running on Nate/tyler?

Size 2,500, seed 88451: that is the procedural map Nate/tyler runs, generated by the game. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on Nate/tyler?

The name of Nate/tyler does not say what the gather rate is. Up to 8 players to a group, which is the default. It plays as survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. It runs plugins: Oxide. VAC is on, so Valve's anti-cheat is watching.

Live counts

What is the population on Nate/tyler at the moment?

The board shows Nate/tyler at 0 players, with 200 slots in total. Averaged across seven days: 0 players. The high point: 2. The busiest stretch of the last 48 hours came at 01:00 UTC, averaging 1 players.

Where does Nate/tyler sit in the rankings?

The last seven days put Nate/tyler at #8,352 on player hours: top 38% of all ranked servers.

Wipe schedule

What is the wipe schedule on Nate/tyler?

The record holds too few of Nate/tyler's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 4 days 8 hours ago is when its current world was made.

What does wipe day look like on Nate/tyler?

The average busiest point of its recent wipes was 2 players. 2 hours after the wipe, the crowd peaked on the latest wipe.

How to join

How do I join Nate/tyler?

Press F1 in Rust, bring up the console and enter client.connect 163.245.195.73:26026. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp200
Max players It holds 200 slots.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build It runs game build 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.