Rust Player Stats
Live UTC 73,926 playing

Online 163.44.113.12:28015 checked 10m ago

Rust test server_1

moddedoxide
Players now0
Slots30
Full0%
7-day average0peak –
Rank#15,326top 69%
Last wipe118d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 30 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps234
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is Rust test server_1 online, and how reliable is it?

Right now Rust test server_1 is online. Going by the uptime it reports, the last restart came about 13 days 4 hours ago. The last 7 full days put it at 167 of 168 hours up, 99% uptime. On 13 September 2026, Rust Player Stats saw it for the first time.

Does Rust test server_1 run smoothly?

234 server fps on average over 48 hours, and never under 221. Buildings, deployables and everything else in the world pushed the entity count to 3,122. 5,809 MB of memory was the high point. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is Rust test server_1 on?

Rust network protocol 2631 and build 156583 on Linux: that is the setup at Rust test server_1. Steam updates your game for you, but the protocol has to match to join.

Where is Rust test server_1 located?

There is no region published on Rust test server_1. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 163.44.113.12:28015.

Tags

What do the server tags on Rust test server_1 mean?

The game's server browser reads these tags from Rust test server_1: gmrust (Game mode): The standard Rust survival rules apply here; mp30 (Max players): The cap is 30 slots; ts8 (Group limit): Teams cap at 8, the game default; v2631 (Protocol): Your game must be on protocol 2631 to get in; cs156583 (Build): Build number: 156583; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Rust test server_1?

These Rust Player Stats lists take Rust test server_1: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server rules

Which map is running on Rust test server_1?

The procedural map on Rust test server_1 is size 1,000, generated by the game from seed 1319438048. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on Rust test server_1?

No gather rate appears in the name of Rust test server_1. The cap is 8 players per group, the game's default. It plays as survival, gather, build, raid: the standard game. PvP is on, and so is raiding. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Oxide. VAC is on, so Valve's anti-cheat is watching.

Live counts

What is the population on Rust test server_1 at the moment?

0 of 30 slots are filled on Rust test server_1 right now. The seven-day average for this server is 0 players.

Where does Rust test server_1 sit in the rankings?

Player hours over seven days place Rust test server_1 at #15,326, among the top 69% of ranked servers.

Wipe days

What is the wipe schedule on Rust test server_1?

The record holds too few of Rust test server_1's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. The world it runs now was made 118 days 12 hours ago.

Joining the server

How do I join Rust test server_1?

Press F1 in Rust, bring up the console and enter client.connect 163.44.113.12:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp30,ptrak,$r?,v2631,gmrust,cs156583,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp30
Max players The cap is 30 slots.
ts8
Group limit Teams cap at 8, the game default.
v2631
Protocol Your game must be on protocol 2631 to get in.
cs156583
Build Build number: 156583.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.