Online 163.44.119.168:28015 checked 9m ago
RustServer_4656
By the numbersMatch stats
against its 50 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
force wipes onlyNext wipeThursday 5 November, 19:00 UTCin 6d 14h The force wipe · high confidence
Coming wipes
- 6d 14hThu 5 Nov, 19:00 UTCFW
- 34d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:19 UTC FW28d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server details
Is RustServer_4656 online, and how reliable is it?
Right now RustServer_4656 is online. About 6 days 4 hours ago is when it restarted, judging by its reported uptime. The last 7 full days put it at 167 of 168 hours up, 99% uptime. The first record Rust Player Stats has of it is 13 September 2026.
Does RustServer_4656 run smoothly?
30 server fps on average over 48 hours, and never under 21. Up to 140,906 entities sat in the world, buildings and deployables included. The memory ceiling was 5,288 MB. A climbing entity count plus low fps: that is lag, as players experience it.
Which Rust version is RustServer_4656 on?
On Linux, RustServer_4656 runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but the protocol has to match to join.
Where is RustServer_4656 located?
Nothing on RustServer_4656 states a region. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 163.44.119.168:28015.
Server tags
What do the server tags on RustServer_4656 mean?
Tags published by RustServer_4656 and picked up by the in-game browser: gmrust (Game mode): Rust survival as standard; mp50 (Max players): The cap is 50 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include RustServer_4656?
These Rust Player Stats lists take RustServer_4656: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which map is running on RustServer_4656?
The procedural map on RustServer_4656 is size 5,000, generated by the game from seed 564841. You can look at it on RustMaps from this page, since size and seed give the same map.
What are the rules and settings on RustServer_4656?
No gather rate appears in the name of RustServer_4656. The cap is 8 players per group, the game's default. gather, build, raid: the standard game: that is the survival game mode. You can fight and raid other players here. The server browser files it under Modded: plugins or settings change the game. It runs plugins: Oxide. Anti-cheat is on: VAC.
Population
How full is RustServer_4656 right now?
Out of 50 slots, 0 are taken on RustServer_4656 at this moment. Averaged across seven days: 0 players. The high point: 1.
Where does RustServer_4656 sit in the rankings?
Ranked #8,152 on seven-day player hours, RustServer_4656 is in the top 37% of all ranked servers.
Wipe days
What is the wipe schedule on RustServer_4656?
The force wipe is the only wipe for RustServer_4656, once a month. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 28 days 9 hours ago, its current world was made.
What does wipe day look like on RustServer_4656?
At their busiest, its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
How to join
How do I join RustServer_4656?
In the Rust console (F1) type client.connect 163.44.119.168:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.
GlossaryServer tags
what each one meansPublished as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.