Online 166.1.120.60:28039 checked 14m ago
Hat's Plugin Development
By the numbersMatch stats
against its unknown slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is Hat's Plugin Development online, and how reliable is it?
The lights are on at Hat's Plugin Development: online as you read this. Going by the uptime it reports, the last restart came about 32 hours ago. The last 7 full days put it at 168 of 168 hours up, 100% uptime. On 20 October 2026, Rust Player Stats saw it for the first time.
Does Hat's Plugin Development run smoothly?
40 server fps on average over 48 hours, and never under 35. Its entity count reached 4,221: buildings, deployables and the rest of the world. The memory ceiling was 1,122 MB. A climbing entity count plus low fps: that is lag, as players experience it.
Which Rust version is Hat's Plugin Development on?
Rust network protocol 2635 and build 168909 on Linux: that is the setup at Hat's Plugin Development. Steam updates your game for you, but the protocol has to match to join.
Where is Hat's Plugin Development located?
No region is published by Hat's Plugin Development. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 166.1.120.60:28039 is the address.
Tags
What do the server tags on Hat's Plugin Development mean?
The game's server browser reads these tags from Hat's Plugin Development: gmrust (Game mode): Rust survival as standard; mp0 (Max players): The cap is 0 slots; ts50 (Group limit): No more than 50 to a team; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is its category: plugins or settings change how it plays. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Which Rust Player Stats lists and filters include Hat's Plugin Development?
These Rust Player Stats lists take Hat's Plugin Development: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server rules
Which map is running on Hat's Plugin Development?
Size 1,000, seed 1: that is the procedural map Hat's Plugin Development runs, generated by the game. Same size, same seed, same map, so RustMaps shows it from this page.
What are the rules and settings on Hat's Plugin Development?
No gather rate appears in the name of Hat's Plugin Development. Groups top out at 50 players. It plays as survival, build, gather and raid in the standard game. You can fight and raid other players here. Plugins or settings change the game, so the server browser lists it as Modded. Oxide plugins are running. Anti-cheat is off: VAC.
Live counts
How full is Hat's Plugin Development right now?
Hat's Plugin Development shows 0 players on the board right now. The seven-day average for this server is 0 players.
Where does Hat's Plugin Development sit in the rankings?
The last seven days put Hat's Plugin Development at #15,423 on player hours: top 69% of all ranked servers.
Wipe days
What is the wipe schedule on Hat's Plugin Development?
To tell its rhythm, more of Hat's Plugin Development's wipes need to be on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now was made 23 days 9 hours ago.
Joining the server
How do I join Hat's Plugin Development?
Console route: F1 in Rust, then client.connect 166.1.120.60:28039. Or use Launch Rust here, which opens Rust through Steam and connects you.
GlossaryServer tags
what each one meansPublished as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts50,^o^z
Game
gmrust
mp0
ts50
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.