Offline 167.114.158.11:28075 checked 38d ago
DO NOT JOIN - Hillside update test
By the numbersMatch stats
against its 2 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestFixturesWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server details
Is DO NOT JOIN - Hillside update test online, and how reliable is it?
DO NOT JOIN - Hillside update test sits offline; 38 days 16 hours ago is when it was last seen. The last 7 full days put it at 0 of 168 hours up, 0% uptime. The first record Rust Player Stats has of it is 19 September 2026.
Which Rust version is DO NOT JOIN - Hillside update test on?
On Linux, DO NOT JOIN - Hillside update test runs Rust network protocol 2633 and build 163207. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is DO NOT JOIN - Hillside update test located?
Nothing on DO NOT JOIN - Hillside update test states a region. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 167.114.158.11:28075 is the address.
Lists and filters
What do the server tags on DO NOT JOIN - Hillside update test mean?
The game's server browser reads these tags from DO NOT JOIN - Hillside update test: gmrust (Game mode): Rust survival as standard; mp2 (Max players): Slot count: 2; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2633 (Protocol): Game protocol 2633: join only if your game matches that version; cs163207 (Build): The game build here is 163207; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is its category: plugins or settings change how it plays. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include DO NOT JOIN - Hillside update test?
You will find DO NOT JOIN - Hillside update test on the following Rust Player Stats lists: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server rules
Which map is running on DO NOT JOIN - Hillside update test?
A procedural map, generated by the game, is what DO NOT JOIN - Hillside update test runs.
What are the rules and settings on DO NOT JOIN - Hillside update test?
The name of DO NOT JOIN - Hillside update test does not say what the gather rate is. Groups top out at 8 players, the default for the game. survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded: plugins or settings change the game. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.
Player counts
What is the population on DO NOT JOIN - Hillside update test at the moment?
Last seen 38 days 16 hours ago, DO NOT JOIN - Hillside update test is offline right now.
Where does DO NOT JOIN - Hillside update test sit in the rankings?
Player hours over seven days place DO NOT JOIN - Hillside update test at #15,450, among the top – of ranked servers.
Wipe schedule
What is the wipe schedule on DO NOT JOIN - Hillside update test?
The rhythm of DO NOT JOIN - Hillside update test's wipes cannot be told yet, because not enough are on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 46 days 18 hours ago is when its current world was made.
Connect
How do I join DO NOT JOIN - Hillside update test?
Press F1 in Rust, bring up the console and enter client.connect 167.114.158.11:28075. The Launch Rust button here does the same, opening Rust via Steam and connecting you.
GlossaryServer tags
what each one meansPublished as mp2,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z
Game
gmrust
mp2
ts8
v2633
cs163207
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.