Rust Player Stats
Live UTC 81,821 playing

Offline 167.17.58.31:28015 checked 2d ago

Combat Local - Carbon Dev

moddedcarbon
Players now1
Slots10
Full10%
7-day average1peak 1
Rank#13,069top 59%
Last wipe2d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now1
10% of the slots taken
7-day average1
players on an average hour this week
7-day peak1
the fullest it got this week
Standingtop 59%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is Combat Local - Carbon Dev online, and how reliable is it?

Combat Local - Carbon Dev sits offline; 2 days 20 hours ago is when it was last seen. 0% of the time over the last 2 full days, which is 0 of 48 hours up. The first record Rust Player Stats has of it is 26 October 2026.

Which Rust version is Combat Local - Carbon Dev on?

Windows carries Rust network protocol 2635 and build 168909 at Combat Local - Carbon Dev. Steam updates your game for you, but the protocol has to match to join.

Where is Combat Local - Carbon Dev located?

Nothing on Combat Local - Carbon Dev states a region. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 167.17.58.31:28015.

Tags

What do the server tags on Combat Local - Carbon Dev mean?

The game's server browser reads these tags from Combat Local - Carbon Dev: gmrust (Game mode): The standard Rust survival rules apply here; mp10 (Max players): The cap is 10 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Combat Local - Carbon Dev?

The Rust Player Stats lists that include Combat Local - Carbon Dev are: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Server rules

What are the rules and settings on Combat Local - Carbon Dev?

The name of Combat Local - Carbon Dev does not say what the gather rate is. The cap is 8 players per group, the game's default. gather, build, raid: the standard game: that is the survival game mode. You can fight and raid other players here. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Carbon. VAC is on, so Valve's anti-cheat is watching.

Player counts

What is the population on Combat Local - Carbon Dev at the moment?

Last seen 2 days 20 hours ago, Combat Local - Carbon Dev is offline right now. Averaged across seven days: 1 players. The high point: 1.

Where does Combat Local - Carbon Dev sit in the rankings?

Ranked #13,069 on seven-day player hours, Combat Local - Carbon Dev is in the top 59% of all ranked servers.

Wipe days

What is the wipe schedule on Combat Local - Carbon Dev?

The record holds too few of Combat Local - Carbon Dev's wipes to tell its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 2 days 20 hours ago.

Connect

How do I join Combat Local - Carbon Dev?

Console route: F1 in Rust, then client.connect 167.17.58.31:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp10
Max players The cap is 10 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code There's no region code on this one.

Mods and access

^z
Modded The game changes here through plugins or settings, so it's listed under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.