Rust Player Stats
Live UTC 60,549 playing

Offline 167.233.208.36:28015 checked 6d ago

RustScape test | RFM_FO_0.0.36 (1)

moddedoxide
Players now1
Slots10
Full10%
7-day average2peak 3
Rank#12,263top 55%
Last wipe6d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now1
10% of the slots taken
7-day average2
players on an average hour this week
7-day peak3
the fullest it got this week
Standingtop 55%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is RustScape test | RFM_FO_0.0.36 (1) online, and how reliable is it?

RustScape test | RFM_FO_0.0.36 (1) sits offline; 6 days 7 hours ago is when it was last seen. 0 of 120 hours were up over the last 5 full days, 0% of the time. On 23 October 2026, Rust Player Stats saw it for the first time.

Which Rust version is RustScape test | RFM_FO_0.0.36 (1) on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at RustScape test | RFM_FO_0.0.36 (1). To get in, your game needs the same protocol; Steam handles the update.

Where is RustScape test | RFM_FO_0.0.36 (1) located?

There is no region published on RustScape test | RFM_FO_0.0.36 (1). Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 167.233.208.36:28015 is the address.

Server tags

What do the server tags on RustScape test | RFM_FO_0.0.36 (1) mean?

gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded are the tags RustScape test | RFM_FO_0.0.36 (1) publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include RustScape test | RFM_FO_0.0.36 (1)?

You will find RustScape test | RFM_FO_0.0.36 (1) on the following Rust Player Stats lists: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server rules

What are the rules and settings on RustScape test | RFM_FO_0.0.36 (1)?

The name of RustScape test | RFM_FO_0.0.36 (1) does not say what the gather rate is. Groups top out at 8 players, the default for the game. survival, gather, build, raid: the standard game. You can fight and raid other players here. Plugins or settings change the game, so the server browser lists it as Modded. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.

Live counts

How full is RustScape test | RFM_FO_0.0.36 (1) right now?

Down at the moment, RustScape test | RFM_FO_0.0.36 (1) was last seen 6 days 7 hours ago. The seven-day average sits at 2 players; the peak reached 3.

Where does RustScape test | RFM_FO_0.0.36 (1) sit in the rankings?

Player hours over seven days place RustScape test | RFM_FO_0.0.36 (1) at #12,263, among the top 55% of ranked servers.

Wipe timing

What is the wipe schedule on RustScape test | RFM_FO_0.0.36 (1)?

The rhythm of RustScape test | RFM_FO_0.0.36 (1)'s wipes cannot be told yet, because not enough are on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 6 days 7 hours ago, its current world was made.

Connect

How do I join RustScape test | RFM_FO_0.0.36 (1)?

In the Rust console (F1) type client.connect 167.233.208.36:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players It holds 10 slots.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.