Online NA · us1 168.100.161.149:30015 checked 10m ago
TESTING SERVER - SLAYERS.GG
By the numbersMatch stats
against its 10 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 61% of all ranked servers, top 76% in NA. Ranked on player hours over the last seven days.
FixturesWipe schedule
from its schedule tagNext wipeWednesday 4 November, 14:33 UTCin 5d 17h Its weekly schedule tag · low confidence
Coming wipes
- 5d 17hWed 4 Nov, 14:33 UTC
- 6d 21hThu 5 Nov, 19:00 UTCFW
- 12d 17hWed 11 Nov, 14:33 UTC
- 19d 17hWed 18 Nov, 14:33 UTC
- 26d 17hWed 25 Nov, 14:33 UTC
- 33d 17hWed 2 Dec, 14:33 UTC
- 34d 21hThu 3 Dec, 19:00 UTCFW
- 40d 17hWed 9 Dec, 14:33 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 14:33 UTC1d ago | – | – | running | 0 |
| Wed 14 Oct, 14:55 UTC15d ago | 1 | halved by day 2 | 14 days | 0 |
| Tue 13 Oct, 07:33 UTC16d ago | 1 | – | 1.3 days | 0 |
| Fri 2 Oct, 05:01 UTC27d ago | 0 | – | 11.1 days | 0 |
| Tue 29 Sep, 03:25 UTC30d ago | 2 | held half | 3.1 days | 0 |
| Mon 28 Sep, 10:15 UTC31d ago | 2 | – | 0.7 days | 0 |
| Sat 26 Sep, 07:34 UTC33d ago | 1 | held half | 2.1 days | 0 |
| Tue 22 Sep, 04:24 UTC37d ago | 1 | halved by day 3 | 4.1 days | 0 |
| Mon 21 Sep, 06:54 UTC38d ago | 1 | – | 0.9 days | 0 |
| Sun 20 Sep, 15:50 UTC39d ago | 2 | – | 0.6 days | 0 |
| Sun 20 Sep, 06:22 UTC39d ago | 3 | – | 0.4 days | 0 |
| Sat 19 Sep, 05:00 UTC40d ago | 3 | – | 1.1 days | 0 |
| Fri 18 Sep, 10:27 UTC41d ago | 1 | – | 0.8 days | 0 |
| Thu 17 Sep, 08:23 UTC42d ago | 3 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server details
Is TESTING SERVER - SLAYERS.GG online, and how reliable is it?
Right now TESTING SERVER - SLAYERS.GG is online. About 14 hours ago is when it restarted, judging by its reported uptime. 112 of 168 hours were up over the last 7 full days, 67% of the time. The first record Rust Player Stats has of it is 17 September 2026.
Does TESTING SERVER - SLAYERS.GG run smoothly?
60 server fps on average over 48 hours, and never under 58. Up to 29,621 entities sat in the world, buildings and deployables included. Memory use reached 3,219 MB. A climbing entity count plus low fps: that is lag, as players experience it.
Which Rust version is TESTING SERVER - SLAYERS.GG on?
Linux carries Rust network protocol 2635 and build 168909 at TESTING SERVER - SLAYERS.GG. To get in, your game needs the same protocol; Steam handles the update.
Where is TESTING SERVER - SLAYERS.GG located?
Its region code is us1, and the NA tag places TESTING SERVER - SLAYERS.GG in North America. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 168.100.161.149:30015 is the address.
Lists and filters
What do the server tags on TESTING SERVER - SLAYERS.GG mean?
gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Slot count: 10; ts10 (Group limit): No more than 10 to a team; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $rus1 (Region code): The region code reads us1; ^w (Weekly): Wipes come every week; ^i (Battlefield): Expect fast PvP: kits and high rates are on; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays; NA (North America): In the server browser it sits under North America are the tags TESTING SERVER - SLAYERS.GG publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include TESTING SERVER - SLAYERS.GG?
You will find TESTING SERVER - SLAYERS.GG on the following Rust Player Stats lists: Modded Rust servers, live, Rust server list: battlefield and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
Map and rules
Which map is running on TESTING SERVER - SLAYERS.GG?
The procedural map on TESTING SERVER - SLAYERS.GG is size 4,000, generated by the game from seed 1337. Same size, same seed, same map, so RustMaps shows it from this page. Read the map name off the board: Fly Jets, Planes and UFOs!.
What are the rules and settings on TESTING SERVER - SLAYERS.GG?
Nothing in the name of TESTING SERVER - SLAYERS.GG states a gather rate. You can group up to 10 players. It plays as battlefield, high rates and kits for fast PvP. The server browser files it under Modded: plugins or settings change the game. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.
Population
What is the population on TESTING SERVER - SLAYERS.GG at the moment?
0 of 10 slots are filled on TESTING SERVER - SLAYERS.GG right now. Seven days back gives an average of 0 players and a peak of 1. Peak traffic in the last 48 hours landed at 14:00 UTC, averaging 0 players.
Where does TESTING SERVER - SLAYERS.GG sit in the rankings?
In North America it is #1,409, and #13,673 on seven-day player hours, in the top 61% of all ranked servers: TESTING SERVER - SLAYERS.GG.
Wipe days
What is the wipe schedule on TESTING SERVER - SLAYERS.GG?
With so few of TESTING SERVER - SLAYERS.GG's wipes logged, its tag is what the prediction goes on, not a confirmed schedule. Wednesday 4 November at 14:33 UTC is when its next wipe is due. 30 hours ago is when its current world was made. In its tags it publishes a weekly wipe schedule.
What does wipe day look like on TESTING SERVER - SLAYERS.GG?
The average busiest point of its recent wipes was 1 players. The crowd reached its peak 0 hours after the latest wipe. Half that peak was held until the next wipe in 50% of its recent wipes. It fell below half by day 2 when it didn't hold.
Connect
How do I join TESTING SERVER - SLAYERS.GG?
Press F1 in Rust, bring up the console and enter client.connect 168.100.161.149:30015. The Launch Rust button here does the same, opening Rust via Steam and connecting you. You will find the website at https://discord.com/invite/slayersgg.
GlossaryServer tags
what each one meansPublished as mp10,ptrak,$rus1,v2635,^w,^i,NA,gmrust,cs168909,ts10,^o^z
Game
gmrust
mp10
ts10
v2635
cs168909
ptrak
$rus1
Wipe schedule
^w
Gameplay
^i
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.